One of Fox Bay's prominent citizens has disappeared and you, Craig Adams, are being hired by his wife to find him. From your seedy office you must seek out the man's associates and contacts to build a coherent picture of the facts surrounding the disappearance.
The Quill is too limited for serious investigation type games, and it shows here. The concept and ideas are fine, but the game forces the player to do things in a very precise order, or else illogical things happen - events are repeated that shouldn't, access is denied to places, etc. The verb-noun restriction does not help either when dealing with situations that would have required a more advanced parser, but in 1985 there weren't a lot of options.
The Quill is too limited for serious investigation type games, and it shows here. The concept and ideas are fine, but the game forces the player to do things in a very precise order, or else illogical things happen - events are repeated that shouldn't, access is denied to places, etc. The verb-noun restriction does not help either when dealing with situations that would have required a more advanced parser, but in 1985 there weren't a lot of options.