Typical Artic parser, functional.
Scary, serious, dark, I can keep firing up adjectives here. You feel a genuine tingle of trepidation when the attack is near!
Lots of deaths, but some also plenty of ways to get past a point and realise that you are trapped. You will definitely need to start again a few times after forgetting some important point.
There is one fascinating mistake you can make which changes numerous room descriptions and leaves you doomed. I didn't even realised what I'd done at first and was very pleased to find a solution.
Some major issues here in that a cupboard in the Entrance Hall isn't mentioned. This actually renders the game impossible. Fortunately I had read a review here.
I stopped before the spoilers, but it allowed me to realise that something was amiss before getting too involved.
examine garage too is a rather unusual but necessary command.
There are lots of dead ends, sticky ends and frustrating mistakes to be made. However the puzzles are logical and highly satisfying.
I was going to give this game an 8, but reviewing it has made me realise how much I enjoyed it. Look past those two early errors and this is a really atmospheric and enjoyable game.