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Games - SAS (11 results)

The SAM Adventure System (SAS) was written by Colin Jordan of Axxent Software for the SAM Coupe machines. Colin also developed the Worldscape system that he used for his own games (the Inspector Flukeit games & Five on a Treasure Island).

It cost £30 back in 1992 and featured 85/64/42/32 column modes, 40-60% text compression, up to 710K sized adventures (780K with extra memory installed), integrated compressed graphics, and external calls to BASIC or m/c routines.

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Title Publisher Year Language Documents
Brios and the Paladin Dennis Francombe 1997 English
Day Dream Eureka Software 1992 English
Epicentre FRED info 1996 English Solution
Flight of Fantasy Sam Coupe Adventure Club 1993 English
Golden Sword of Bhakhor, The Zenobi Software info 1991 English Solution, Hints
Occult Connection, The David Munden 1993 English
Smuggler's Haunt David Haire 1995 English
SpamCo Adventure Axxent Software 1992 English
Survive the Night Hydrasoft, Quazar info 2009 English
TrueFaith Elyzium Software 1993 English
Wonderland F9 Software 1995 English