You are one of the psychiclly-endowed Lau who dwell on the planet Borg, which is threatened with destruction unless you perform a ceremonial ritual. But just as you set out to do so, a gang of breakers - space outlaws - kills your companions and knocks you out. Then the Gak patrol shows up and arrests everyone, and you wake on Nimbus, an industrial satellite orbiting Borg. There you must find a way to return and save the planet.
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As with the other BTZ games, the implementation is horribly slow and a pain to handle, but Breakers at least deserved a better chance at success (which it didn't get): original spacepunk scenario, well written and designed, unusual dialogue-based situations that force exploring for contextual hints, and a nontrivial, interesting plot. I'll add just a non-spoilery hint as I got stuck with a single puzzle: please note that Mulcahy will kill you unless you find a way to "modify" the medallion in advance.