DEATH OR GLORY Martin Freemantle Dream World Adventures Spectrum 48 Part 1: You are in some bushes and see a gap to the right. INVENTORY (smock and boots), EXAMINE FOOTPRINTS (they stop at the base of the mountain), SEARCH BUSHES (you see a dagger), TAKE DAGGER, EXAMINE DAGGER (burnt flesh on the handle), EXAMINE MOUNTAIN, E, EXAMINE BUSHES, VUT BUSHES, S, UP, W, SEARCH WEEDS (you see a flint), TAKE FLINT, W (you see a brick wall), EXAMINE WALL, EXAMINE SYMBOLS (goblin symbols), E, E, E, SE, EXAMINE SIGN (village of Hayworth – goblins rule), S, EXAMINE WELL, EXAMINE KEY, TAKE KEY (you knocked in into the well), W (you see a man), EXAMINE MAN (throat has been slit), SEARCH MAN (you get a book), EXAMINE BOOK (English translations of goblin symbols), E, E, SEARCH HUT (you see a net), TAKE NET, EXAMINE NET (for fishing), EXAMINE TOOLS. TAKE FORK, EXAMINE FORK (old and weak), W, SW, (you see a rug), EXAMINE RUG (picture of a Cyclops by a fire), LOOK UNDER RUG (you see a trapdoor), NE, SE (you see crates), EXAMINE CRATES (empty), BREAK CRATES (you get a plank), NW, N, EXAMINE FENCE (broken section), N, N, EXAMINE SCARECROW, UNTIE WIRE, TAKE WIRE, EXAMINE WIRE (damp), TAKE JACKET, EXAMINE JACKET (could keep you warm), WEAR JACKET, E, S, SEARCH HAY (you see a log), TAKE LOG (it's too heavy), ROLL LOG (it rolls into the water), SEARCH HAY (you see a lamp), TAKE LAMP, EXAMINE LAMP (empty), CLIMB ON LOG, EXAMINE FROG, PADDLE LOG, FISH, LOOK IN NET (you see a bear trap), OFF, TAKE TRAP, CLIMB ON LOG, FISH, LOOK IN NET (you see a bottle). OFF, TAKE BOTTLE, EXAMINE BOTTLE (full of lamp oil), TAKE BOTTLE, FILL LAMP, TAKE TRAP, EXAMINE TRAP (lethal jaws), N, N, E, DIG (you see a worm), TAKE WORM, TAKE DIRT, S, W, S, CLIMB ON LOG, WET DIRT (you make mud), OFF, NW, FEED CROW, SE, S, WAIT (the crow drops a rope), TAKE ROPE, TIE ROPE, DOWN, SEARCH WATER (you get a key), UP, SW, OPEN TRAPDOOR, LIGHT LAMP, DOWN, EXAMINE CHEST (Guy Fawkes), UNLOCK CHEST, TAKE KEG, EXAMINE KEG (has a small hole in it), EXAMINE RAFTERS, READ WRITING (shine a light in a watery hole), UP, NE, DOWN, SHINE LAMP (to enter the labyrinth press the fifth brick), UP, N, NW, W, W, W, READ SYMBOLS (brick), PRESS FIFTH BRICK (the wall opens), W, W, SE, W (you see a Cyclops). EXAMINE CYCLOPS, THROW MUD AT CYCLOPS (you hit him in the eye), DROP FUSE (it dries), TAKE FUSE, N, E, E, E, DOWN, N, W, INSERT FUSE, DROP KEG, LIGHT FUSE (you run off), W (you see a hole in the granite), N (you see a zombie guard), SET TRAP, DOWN (the zombie is caught in the trap), DOWN, E, UP, EXAMINE DOOR, KNOCK ON DOOR, DOWN (a goblin comes in), STAB GOBLIN, EXAMINE GOBLIN (black blood), UP, N, EXAMINE MEAL (poisonous), EXAMINE TORCHES (too high), CLIMB ON TABLE, TAKE TORCH, JUMP DOWN, S, DOWN, DOWN (the rats scurry away), EXAMINE CAGES (full of skeletons), EXAMINE SKEELTONS (one of the fingers points to under the stairs), LOOK UNDER STAIRS (you see a spear). TAKE SPEAR, UP, DIP SPEAR IN BLOOD, DROP TORCH, N, EXAMINE REEDS, CLIMB REEDS (covered in slime), N, SW (on dry land), EXAMINE TREE, NE, N (you see a swamp monster), THROW SPEAR, N (the bridge is breaking up), N (all our belongings fall in the water). This is the end of Part 1. Score 100/200. Save your game and load it into Part 2. Part 2: INVENTORY (smock, boots and jacket), S, EXAMINE STONES (you get a knife), W, EXAMINE ROCKS (tangled mess), CUT MESS (you see a shovel), TAKE SHOVEL, E, N, N (you see a robin), EXAMINE ROBIN (it chatters away), E, E, DIG SNOW, DIG SNOW, DIG SNOW (you create a channel to the southeast), SE, EXAMINE ICE (you can see a trapdoor), E, EXAMINE LOGS (there is a large opening – you hear a noise), EXAMINE STUMP (hollow), CRAWL IN LOG (you hear talking), SEARCH BRACKEN (you get a key), LOOK THROUGH KNOTHOLE (you see someone putting something in the stump), OUT, LOOK IN STUMP (you see snowshoes), TAKE SNOWSHOES FROM STUMP, W, NW, W. The robin arrives with a message – to the southeast is a stone troll, and further still across a deep gorge, an ivory tower. The troll is under a spell and has had his brain removed by two cackling crones. If you can return the troll's brain he will help you. Also you must destroy the two crones and find the silver dragon tooth. This will aid you in the final battle with the black goblin king. WEAR SHOES, UP (you see an ice pick), TAKE PICK, DOWN, E, SE, USE PICK ON ICE (the trapdoor is uncovered), EXAMINE TRAPDOOR, OPEN TRAPDOOR (locked), UNLOCK TRAPDOOR, OPEN TRAPDOOR, REMOVE SHOES, DOWN, DOWN, EXAMINE LADDER (you see a lamp), TAKE LAMP, EXAMINE LAMP (switch on and off), SWITCH LAMP ON, DOWN, S, SEARCH PUDDLE (you see a bottle of water), TAKE BOTTLE, EXAMINE BOTTLE (black water), SW, UP, UP, EXAMINE CACTI, EMPTY BOTTLE, CUT CACTUS, FILL BOTTLE, E, UP, DOWN, SWITCH OFF LAMP, EXAMINE STONE (a lizard is on it), E, DRINK WATER, DIG (you see a rope but a scorpion crawls on it), SWITCH OFF LAMP, E, W, DIG (you see a ball), TAKE BALL, E, S (you see a climbable rock), UP, E, EXAMINE ROCK (you are standing on a troll). EXAMINE FACE (one eye is an empty socket), INSERT BALL (the mouth opens), DOWN (you are in the troll's mouth), W, EXAMINE STONES (organs), SEARCH KIDNEYS (you find an axe), TAKE AXE, SEARCH KIDNEYS (you find a vine), TAKE VINE, E, E, EXAMINE BLOCK (for the brain), DIG (you unblock the sand), S, SEARCH BUSHES (you see a trail), E (you see tracks and a hole), W, DOWN (you see a bag), TAKE BAG, EXAMINE BAG (almost transparent – it reflects your image), E (you see a tree), EXAMINE TREE, TIE VINE TO TREE, DOWN, N (you see a statue and an alcove), WEAR BAG, N (the medusa is turned into stone), REMOVE BAG, EXAMINE STATUE (there is a sack over its head), TAKE SACK, EXAMINE MEDUSA (eyes rage with fire), CUT OFF HEAD, S, TAKE HEAD, S, UP, W, UP, E. PUT SACK OVER HOLE, SEARCH BUSHES (the meerkat runs for the hole and ends up in the sack), TAKE SACK, W, N, N, E, S, EMPTY SACK (the meerkat gets the scorpion), TAKE ROPE, E, W, E, SE, S, DOWN, E, UNTIE VINE, TIE ROPE TO TREE, DOWN, DOWN (you see a skeleton), SEARCH SKELETON (you see a paper), TAKE PAPER, EXAMINE PAPER (when a fire from above meets a fire below, then death will come and quickly go), W (you see a waterfall), EXAMINE WATERFALL (there is an entrance behind it), GO BEHIND WATERFALL, W (you see goblins around a fire), THROW HEAD (they are killed), DOWN, DIG (you see a pistol), TAKE PISTOL, EXAMINE PISTOL (the barrel is damaged), MOVE GOBLINS (you see a brain), TAKE BRAIN, UP, E, OUT, E, UP, UP. UNTIE ROPE, W, UP, N, INSERT BRAIN, W, HIT EPIGLOTTIS (the troll spits you out, wakes up, and takes you across the gorge, leaving you on a windowsill), DOWN, DOWN, EXAMINE DOOR (there is a panel with a hole in the centre), UP, UP, E, NE, EXAMINE BOTTLES (vodka), EXAMINE MIRROR (two-way), ENTER MIRROR, WAIT (you hear the crones enter and Lydia leaves), W (Sharona calls the guards), FIRE PISTOL (she runs from the room on fire), SW, UP, SEARCH REMAINS (you get a silver chain), WEAR CHAIN, W, EXAMINE DOOR (a goblin charges past – there is now an entrance to the north), N (you see Lydia), EXAMINE LYDIA (she has many rings), SMASH MIRROR (Lydia screams), EXAMINE LYDIA, EXAMINE HAND, TAKE RING, S, E, DOWN, W, DOWN, DOWN, INSERT RING (a doorway is formed), E. You are finished., Score 200/200. Terri Sheehan 2007-01-14 ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com