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Dungeon Realm (Dungeon_Realm_Britt_Froemel.txt)

DUNGEON REALM
Britt Froemel
Walk-through by Dorothy Millard (C64 Version)

Notes                                                                                   
1. As Dungeon Realm has a number of random elements it is not possible to give a step by step
walk-through.                                             
2. When you run out of hit points you will return to the Inn and any items of value will be sold and
you will be given the opportunity to buy weapons and food, as well as the opportunity to increase
your hit points and other attributes.  It is strongly advised that you increase your hit points to
100.                                         
3. It isn't necessary to pick up all items on your travels, but you should try to ensure that
you have two or three with you each time you return to the inn, otherwise you will have insufficient
money to purchase hit points and will be unable to continue.                                        
                  
4. The keys will open any door, but only once.                                                      
                                          

Walk Through
You start in an Inn and the first thing to do is to build your character.  When this is done enter
the dungeon.                             
                                                                                
FIRST LEVEL
S (to small room), S, W (alcove), GET TORCH, E, S, S, W, W, W (to lake shore), GET CHEST, W, W, W
(behind stone door), OPEN DOOR, W, W, W, W (passage curves), GET SAPPHIRE, S, GET RING, E, E, GET
GOBLET, E, S, S, E, E, E (to dead end), GET 2 KEYS, W, W, W, S, S, E, E, N, E (long damp corridor),
GET CROWN, E, N (passage curves east), GET BELL, E (behind door), UNLOCK DOOR, OPEN DOOR, E, E, N,
N, N, E (into a long damp hall with a sign), E, E, S, S, W, W, N (to dead end), GET KEY, S, E, E, N,
N, W, W, W, S,  S, S, S, S (into large cavern - there is an alcove west of here containing a ruby,
but don't get it unless you need to later on), E, E (there is a pit trap here), E, N (in front
of wooden door), UNLOCK DOOR, OPEN DOOR, N, N, E, S, S, S (long damp hall), GET EMERALD, S, GET
DIAMONDS, W (in front of iron door), UNLOCK DOOR, OPEN DOOR, W (there is a ladder leading down), D. 
                                                                                                    
                                

SECOND LEVEL
S, E (there is a spike trap here), E (in front of steel door), UNLOCK DOOR, OPEN DOOR, E (into a
misty room with a fountain - note if you drink from the fountain you will die), W, W, N (another
spike trap), N (into a large cavern with a sign), N, N, N, E (wide hall), GET CHEST, E, S (there is
a cave-in trap here), W (to dead end), GET KEY, E, N (cave-in trap again), W, W, S, S, E, E (in
front of steel door), UNLOCK DOOR, OPEN DOOR, E (behind door), GET ANKH, E, GET KEY, N, GET NUGGET,
W, GET GOLD, N, GET GEM, E, GET KEY, S, GET SKULL RING, S, GET KEY, W, GET STATUE, N, GET GEM, E, N,
W, W (back to in front of steel door), W, W, W (wide hall), GET NUGGET, W, S, GET GOLD DUST, S (to
dead end), GET KEY, N, N, E, E, N, W (in front of iron door), UNLOCK DOOR, OPEN DOOR, W, N (in front
of stone door), UNLOCK DOOR, OPEN DOOR, W (ladder leads down), D.                                   
                                            

THIRD LEVEL
You are in a huge chamber - no matter which direction you go in your will be teleported randomly to
one of the following three places:     
                      
       (1)	Huge room containing a cloak and exits leading east, west and south.  To 
       teleport go south.                                                            
       (2)	A foggy room.  To teleport go west.                                      
(3) 	A huge chamber (this is where you started) with exits leading north, south, east & 
west.  To teleport go twice in any direction.

Teleport and keep trying until you arrive in the huge room containing the cloak, GET CLOAK, W, GET
ANKH, S, GET RING (you become invisible), S, GET COINS, S, GET ARMOUR, E, N, GET SWORD, N, GET
WHEEL, W, S (you teleport - keep trying until you arrive at the foggy room), E (to where the dragon
is (the cloak protects you), N, E, E, S, E, GET DRAGON HOARD, W, W, GET ARKENSTONE (you now can
either wander around until your strength gives out and you die or return to the inn), N, W, S, W, W
(you teleport - keep trying until you arrive in the huge chamber with four exits), U (to second
level), E, S, E, E, S, S, S, W, N (to small room), U (to first level), E, E, N, N, N, N, W, S, S, S,
W, W, W (into large cavern), N, N, N, (into small hall), N, N (into inn).                           
       

CONGRATULATIONS......
"Thou hast recovered the Arkenstone

Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/

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