ESCAPE TO ZANUSS Written by John Rigby Walk Through by Dorothy Millard (C64 Version) Scenario It is your job to escape from the Starship Elektra to the planet Zanuss where your time machine is waiting in the alien city. Walk Through (Start in a dimly lit corridor), W (workshop), GET SCREWDRIVER, GET CHIP (speech), EXAMINE CHIP (snapped down the middle), DROP CHIP (no use), GET CIRCUIT, EXAMINE CIRCUIT, W (workshop storeroom - leave the box of wires), E, E, N (cold passage), UNSCREW DUCT (ventilation - using the screwdriver), W (into ventilation system), W, OUT (bedroom), S, W (broken shower - don't be tempted to fix it as it only pours acid on you), E, S (television room), TURN ON (television), EXAMINE TELEVISION (the numbers "1432" are shown), N, N, IN (ventilation duct), E, E (back to cold passage), S, E, E, E, E (office), EXAMINE DESK (see something on it), GET CARD (key), GET BRIEFCASE, EXAMINE BRIEFCASE, GET FILE, EXAMINE FILE, W, W, S (store room), GET SPACESUIT, EXAMINE SPACESUIT, GET GUN (laser), EXAMINE GUN, N, W, W, N, W, W, OUT (bedroom), S, S, S, S, E (teleport room), TELEPORT (you are transported to a green forest). U (tree), GET COIN, EXAMINE COIN, D, E, N (field), E, E, N (red mountains), N, N, N, N, W (cave), N, GET SPADE, S, E (desert), S, E (wasteland - leave the dustbin), W, S, W, DIG (you've found something), REDESCRIBE, DROP SPADE, GET BALL (beach), S, E, S, S, W, W, S, W, W, W, W (ice mountains), N, W, W (road - don't be tempted to examine the cables as they are live and you will be fried), S, EXAMINE SIGN (to the city), W, W, W (quicksand where the beach ball saves you from sinking), N (sandy area), DROP BALL, W, W (road), W, W, N, W, S, S (city entrance where a guard blocks your progress), BRIBE GUARD (with the coin... you find yourself in a strange corridor), W, N, E, N, N, W, N (computer room), EXAMINE COMPUTER (inoperable), N, E, E, E, N, N, W, W, W (small room), SHOOT DROID (it is blasted into a million bits), N, E, E (dark and dingy corridor), GET HELMET (space), EXAMINE HELMET (airtight), S, W, W, N, N, E, N (nearing space port - a combination locked door is here and you must enter the numbers from the television), 1432 (door slides open), E, WEAR SPACESUIT, WEAR HELMET, N (airlock), W, W (west end of space port). ENTER TIME MACHINE (control room), EXAMINE STAND (coat), E, N, E (map room), GET MAP, EXAMINE MAP (Blackpool), DROP MAP, W, S, S (wardrobe - note you can skip the part in the wardrobe if you wish but the responses are interesting), DROP SPACESUIT, DROP HELMET, GET TROUSERS, EXAMINE TROUSERS, WEAR TROUSERS, GET COAT, EXAMINE COAT (note you can't wear it), GET SCARF, EXAMINE SCARF, WEAR SCARF, GET HAT, EXAMINE HAT, WEAR HAT, GET SHOES, EXAMINE SHOES, WEAR SHOES, GET GLOVES, N, W (control room), EXAMINE PANEL (littered with hundreds of controls), FIX TIME MACHINE (using the screwdriver - the circuit fits easily into place), USE TIME MACHINE. CONGRATULATIONS You have combined intelligence, wisdom and sheer luck to enable you to defeat ESCAPE TO ZANUSS. You have reached the end of your game. Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/ ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com