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Pyramid (Pyramid.txt)

PYRAMID
Walk Through by Dorothy Millard (Vic 20 Version)


(Start in an archaeologist’s hut), GET KNAPSACK, OPEN KNAPSACK, LOOK KNAPSACK (contains a tincan,
pistol and flashlight), GET TINCAN (from knapsack), OPEN TINCAN, LOOK (contained matches), GET
MATCHES, DROP TINCAN, PUT MATCHES (where?), KNAPSACK, GET PISTOL (from knapsack), OPEN PISTOL
(bullets), DROP PISTOL, GET BULLETS, OPEN BULLETS (gunpowder), DROP BULLETS, GET GUNPOWDER, PUT
GUNPOWDER (where?), KNAPSACK, READ SIGN (bring treasures here and type SCORE), GET SHOVEL, GO NORTH
(path), GO WEST (into the desert), GET AARDVARK, PUT AARDVARK (where?), KNAPSACK, GET BANANAS (while
you are carrying the bananas the monkey will follow), PUT BANANAS (where?), KNAPSACK, GO EAST, GO
NORTH (pyramid steps), GET VINE, PUT VINE (where?), KNAPSACK, GO SOUTH, DIG (with shovel – you
fall through a hole into a cavern with steep rock walls).

DROP SHOVEL, LOOK STREAM (it flows into a hole in the wall), GET ROCK, PUT ROCK (where?), HOLE, LOOK
BOAT (the water starts to rise), GO BOAT (you are in a boat on a lake and can now go south), GET
FLASHLIGHT (from knapsack), LIGHT FLASHLIGHT, GO SOUTH (ancient cave), GO UP (empty treasure room),
GET SWORD, LOOK SWORD (“Property of Ali Baba”), PUT SWORD (where?), KNAPSACK, GO ALTAR, OPEN
SESAME (dizzy), LOOK (you are in a twisting corridor), GO SOUTH, READ INSCRIPTION (a simple
substitution code – translates to “Walls have secrets”), GO SOUTH, GET SKELETON (tinkle), DROP
SKELETON, LOOK, GET KEY, PUT KEY (where?), KNAPSACK, GO WEST, GO EAST, GO SOUTH, GO EAST (a mummy
here won’t let you pass), GET MATCHES (from knapsack), BURN MUMMY, PUT MATCHES (where?), KNAPSACK,
LOOK (see ashes), LOOK ASHES (something gleams), GET ASHES (tinkle), DROP ASHES, LOOK, GET AMULET
(don’t try to put it in the knapsack as all that happens is that you drop it).

GO SOUTH (crypt), LOOK SARCOPHAGUS, OPEN SARCOPHAGUS, LOOK, GET DEATHMASK (of gold – don’t try
to put it in the knapsack as all that happens is that you drop it), GO SARCOPHAGUS (dusty cellar but
there’s nothing here), GO UP, GO NORTH, GO WEST, GO NORTH, GO WEST, GO WEST, GO NORTH, GO EAST, GO
EAST, GO SOUTH (the floor feels funny – do not go south or you will fall through and the game will
end), READ GRAFFITI (translates to “Three treasures here,” meaning in the twisting tunnels), GO
NORTH, GO WEST, GO SOUTH (dead end), PUSH WALL (it swings), LOOK, GO SOUTH (empty room where there
is a very small hole in the floor), LOOK HOLE (see a lock mechanism), DROP AMULET, GET GUNPOWDER
(from knapsack), PUT GUNPOWDER (where?), HOLE, GET MATCHES (from knapsack), LIGHT MATCH, LIGHT
GUNPOWDER (there is an explosion), DROP MATCHES, GET AMULET, LOOK (see a big hole).

GO DOWN (narrow ledge near a chasm), LOOK CHASM (see a dagger with a jewelled handle in the throne
room beyond), DROP AMULET, DROP DEATHMASK, GET VINE (from knapsack), GET BANANAS (from knapsack),
TIE VINE (to what?), BANANAS, PUT BANANAS (where?), CHASM (the monkey climbs into the chasm after
the bananas and brings back the dagger), DROP BANANAS, DROP VINE, GET SWORD (from knapsack), DROP
SWORD, GET KEY (from knapsack), GET AARDVARK (from knapsack), DROP KNAPSACK (note do not carry more
than three items when jumping the chasm), JUMP CHASM (to throne room – some killer ants are here),
DROP AARDVARK (gobble – it eats the ants), LOOK (you can no go south).

GO SOUTH (hall of columns), LOOK (see a heavy door), OPEN DOOR (with the key), DROP KEY, GO NORTH,
JUMP CHASM, GET SWORD, GET DEATHMASK, JUMP CHASM, DROP SWORD, DROP DEATHMASK, JUMP CHASM, GET
DAGGER, GET AMULET, JUMP CHASM, GET SWORD, GET DEATHMASK, GO SOUTH, GO SOUTH (pyramid steps), GO
SOUTH, GO SOUTH (archaeologist’s hut), SCORE.

You have 4 out of 4 treasures
SCORE 100
CONGRATULATIONS You solved the pyramid.


Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/

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