QUEST OF GARNATH Walk Through by Dorothy Millard (C64 Version) (Start in your castle), GET SWORD, N, N, W (an arrow is pointing south with a message written on it), READ MESSAGE (it says "The Sinful Sorcerer"), S, S (inn), ASK FOOD (the innkeeper is a friendly man and understands that you are on a long and dangerous quest - he gives you some lunch), N, N, W, W (Wood of Arden), W, GET APPLE, S, W (ignore the birds), N (clearing in the wood), EXAMINE OAK (tree - someone has written a message on it), READ MESSAGE (it says "Don't waste your own meat..."), W, GO CAVE, CATCH RATS (you manage to kill three of them with your sword), GET RATS, E, S, E, S (gate), READ MESSAGE (it says "Beware of the dog"), GIVE RATS (the dog eats them and falls asleep), GO GATE (narrow path), E. E (yard of small house), GET STAFF (magic - don't try to enter the house), W, N (back into the wood), N, N, W, W, EXAMINE WALL (you see a door), EXAMINE DOOR (it's a magic door - it has a spell on it), BREAK SPELL (Wow! that was real magic - I just stroke the door with that bloody staff!), DROP STAFF, OPEN DOOR (it's dark in there), LIGHT TORCH, GO DOOR (you are entering the maze of Garnath and the door slams behind you), W (note randomly while you are in the maze a troll will attack, when it does KILL TROLL with the sword), N, N, N, W, N, N, E, N, N, W, N, W, N, W, W, W, S, S, E (an old man is here), GIVE LUNCH (he tells you where to find the golden key), S, E, N, N, N, E, S, E, S, E, N, E, S, S (large cave - leave the sleeping dragon alone as he only gets cross if you wake him), GET KEY, N, N, N, W, W, GET TALISMAN, E, E, S, W, S, S, S, W, S, S, E, S, S, S, W, N, N, W, S, GET RING (golden), N, W, S. W, W, N, N, W (a demon here blocks your way), USE TALISMAN (the demon vanishes), DROP TALISMAN, LOOK, W (leave the bottle of whisky as you don't need it), W, N, N, E, N, GET ROPE, S, W, S, S, E, N, E (note if you go north from here you will fall into a deep chasm and die), S, E, N, E, E, N, W, W, N (leave the biscuit), N, E (to where the old man is), GIVE APPLE (he tells you where to find the exit), W, S, W, N, N, W, N (someone has written a message on the wall), READ MESSAGE (it says "Are you sure that you explored the maze well enough...). W (you have entered the Tombs of Garnath - behind you a large stone suddenly collapses and blocks the entrance to the maze), UNLIGHT TORCH, DROP TORCH, DROP MATCHES, N, E (dark stuffy passage), GO DOOR (it's locked), OPEN DOOR (using the golden key), DROP KEY, GO DOOR (dusty hall), E, E, S, S (upper room of tower), GO WINDOW (small ledge), TIE ROPE, CLIMB ROPE (bottom of deep chasm), GET AXE, CLIMB ROPE (back to the ledge), GET ROPE, N, N, N, W, S, W, S, S (a giant spider is here), KILL SPIDER (using the silver axe), DROP AXE, E (narrow corridor - note if you go south here you fall into a small cave and to get out you must THROW ROPE then CLIMB ROPE), DROP ROPE. N (inner room - a statue is here), DROP SWORD, DROP RING, PUSH STATUE (note you must be carrying nothing to do this), LOOK (it has fallen and you see a hole in the ground), GO HOLE (small winding corridor), N, N (secret room), GET TREASURE (of Garnath - sceptre, crown and legendary stone), S, S, GO INNER-ROOM, N, N, W, GO DOOR, W, W, W (small cell - leave the skeleton), EXAMINE CELL (there seems to be a narrow hole in the corner), GO HOLE, S, S, S (cave), E (you are back in the Wood of Arden), N, E, E, E, S, E, E, E, S, S (back to your castle). C O N G R A T U L A T I O N S WELL DONE the Treasure of Garnath is now yours. Take a seat and let your wounds heal, while you are dreaming of other adventures, mysteries and magical quests to come. Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/ ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com