Space Trek I by Michael Edwards The Verb List. Apparently the game's inlay card contains a list of all of the verbs recognised by the program. The following list is not copied from the inlay card as I have never seen the card, instead the verbs (including the spelling mistake) come from a listing of the program code. NORTH EAST SOUTH WEST UP DOWN GET TAKE MENU QUIT DROP PUSH LOOK INVENTORY EXAMINE BEAM DIVE FILL UNLOCK SHOOT ASSEMBLE DISTILL TYPE NERVEPINCH READ THROW Hints. On a Dragon keyboard "'" is Shift+7 and the "-" key is two to the right of the "0" (zero) key. A captain's com-unit is not the same as a normal com-unit. There are buttons, switches, and touch switches. You must reach your destination before you can leave. Leave no stone unturned. Water can be hazardous in more ways than one. If you are trapped you can always beam out, though the solution is close at hand. A deadly assault can have fatal consequences. Anyone attempting to assemble anything must be carrying all of the objects. You can leave things inside the bag. The result needs a suitable vessel. Only a qualified character can handle the goods. ------------------------------------------------------------------------- Written by Alastair for the Classic Adventure Solution Archive (CASA) http://solutionarchive.com/