OVERDOG Megasoft (1989) Walk Through by Dorothy Millard (Spectrum Version) Scenario You take the part of BnoBo (a Zobran) who must travel through the wilderlands, the great mountain, the misty valley and Groak forest, in search of the Overdog, a ruthless killer, who now holds all of Netherworld's gold. Notes 1. When you get hungry EAT FOOD. Walk Through (Start in a small comfortable tunnel like hall), S (living room), GET KEY, EXAMINE KEY (to the front door), S (bedroom), GET BOTTLE, EXAMINE BOTTLE (empty), E (kitchen), EXAMINE CUPBOARD, OPEN CUPBOARD, EXAMINE CUPBOARD (full of food), GET FOOD, EXAMINE FOOD, N (bathroom), TURN TAP ON, GET WATER (in bottle), TURN OFF TAP (otherwise you drown), E (long hallway), UNLOCK DOOR, OPEN DOOR, E (front doorstep), CLOSE DOOR, LOCK DOOR, E (lonely empty land), N, E (meet Floin the dwarf), EXAMINE DWARF, E (wilderlands), E, N, N, S, W, W, S (meet Ocran the great wizard), EXAMINE OCRAN, W (foot of great mountain), E, S, S, N (mountain ridge), W (incline), U (peak), W (plateau), S, W, N, E, W, S (meet a wolf - note if you examine the wolf it steals your food), W (top of a steep incline), D (foot of great mountain), W (green valley of the elves), S, W, S, S (meet Frodo the hobbit), EXAMINE FRODO, S, E (great easterly road) E, E, E (Groak forest), S, E, S (centre of forest), W, W (clearing), S, N, N, E, N, W, W (cavern where you see a pile of stones), EXAMINE STONES, MOVE STONES, LOOK (see a rusty old key), GET RUSTY KEY, EXAMINE RUSTY KEY (to the troll's gate), W, S, E, E, S (see the locked troll's gate to the west), EXAMINE GATE, UNLOCK GATE (with rusty key), OPEN GATE, W, W, W, S, E (see the staff of light), GET STAFF, EXAMINE STAFF, N, S, N, E, W, W (wastelands where you see a pile of sand), DIG SAND (you find the sword of Oregorn), GET SWORD, EXAMINE SWORD (sharp). N, W, W, S, W, N (an orc throws a spear at you but luckily it misses). U (you have entered the desolation of the Overdog), S, S, W (long narrow tunnel), N, N, N (meet The Overdog), KILL OVERDOG (with the sword - he falls against the west wall creating a hole), W (Overdog's gold room where you see the gold of the netherworld), GET GOLD, EXAMINE GOLD, S, S, S, S, W, W, N, N (top of hill), E, N (incline), D (small path), W, S, E, N, N (back to comfortable tunnel like hall... you've found your way back home), DROP GOLD (suddenly from all around you see all your friends and relatives who seem to have appears s if by magic... they sing your praises... the gold has been returned and the Overdog defeated, now all Netherworld can live in peace... well done!) SCORE 100% Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/ ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com