LONE SURVIVOR by Brian Howarth, Tynesoft 1985 Solved on a Plus/4 You begin inside a strange bed. FEEL CANOPY (you locate a crowbar), SMASH CANOPY, GET UP You have emerged into a stone chamber with a hibernation capsule. EXAMINE CONSOLE (all of huminty as been wiped out, and the starship you're currently on will self destruct in three days!), OPEN DOOR (on the elevator, with the crowbar), GO DOOR, CLIMB UP (the cable), OPEN DOOR, GO DOOR, SMASH RADIO (with the crowbar), SMASH LOUDSPEAKER (it contains a magnet), GET MAGNET, KICK LOCKER (it opens), EXAMINE LOCKER (there's a radiation suit inside), GET SUIT, GO DOOR, CLIMB UP, CLIMB UP, OPEN DOOR, DROP CROWBAR, GO DOOR. Going outside: WEAR SUIT, PRESS BUTTON (the airlock opens), GO DOOR. You're now outside in a landscape contaminated with radioactivity, so keep your suit on! The location layout here is a bit odd. E, E, GO CABIN (ignore the ferret for now), GO WINDOW (notice the gigantic lettuce), GET SHOVEL, GO BUSHES (this creates a hole), N (you see a gigantic rabbit), KICK RABBIT (understandably, the creature is annoyed and is coming after you), S, GO HOLE (the rabbit starts eating the lettuce, and the trail it occupied is open now), GO HOLE, N, GO TRAIL (at a lake), DIG, EXAMINE HOLE, GET NET, W, W, GO CABIN, CAPTURE FERRET (with the net), GET BOX, N, E, GO TRAIL Across the lake: GO BOAT, EXAMINE BOAT, GET BATTERY, START ENGINE, STEER BOAT (you arrive at a small island. You can dig here to find an oxygene canister but you don't need it), DROP SHOVEL, GO BUNKER, EXAMINE SKELETON, EXAMINE WALLET, GET CARD (small and metallic), N, GO BOAT Back inside: STEER BOAT (back to the shore), GO SHORE, Wx5 (inside the airlock again - your suit is contaminated so don't remove it yet), GO DOOR, GET CROWBAR, CLIMB DOWNx4, EXAMINE ELEVATOR, GO HATCH, OPEN DOOR, GO DOOR, TAKE SHOWER (your suit is cleaned), DROP SUIT, D, GO POD Escape: READ SIGN (to launch area), PUSH LEVER (you see a dead battery), INSERT BATTERY, PULL LEVER (insert your card), INSERT CARD (it isn't magnetic), MAGNETIZE CARD, INSERT CARD, PULL LEVER (the pod travels for a bit), LEAVE POD (you've arrived at a huge rocket), U, OPEN HATCH, INSERT CARD (the door to the rocket opens), GO HATCH, U (to the control cockpit), OPEN BOX (there are florry disks inside), GET DISKS, INSERT DISKS, EXAMINE KEYBOARD, PRESS START (the rocket blasts off and you've escaped from the dead planet. Too bad the rest of humanity is gone, eh?) Notes: - The tomato and cheese are useless, while the lettuce in the same room can't be picked up. You *can* it it, though. Weird. - There's a geiger counter south of the suit, but it's not very useful. - I don't know if the magnet can corrupt the floppies. ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com