Zork II: The Wizard of Frobozz (zork2.txt)
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| Commands Only Walkthrough -- By Slartibartfast |
| Zork 2 |
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AIM: TO DEFEAT THE WIZARD OF FROBOZZ
NOTE: THE WIZARD APPEARS RANDOMLY AND DOES SOME ANNOYING THINGS TO YOUR. IF
WHAT HE DOES STUFFS YOU AROUND, SAVE OFTEN AND THEN RESTORE.
GET TO CAROUSEL ROOM
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GET ALL, S, S, S, SW, S, SE, IN, GET ALL, OUT, S, S, W, LIGHT LAMP,
(THE CAROUSEL ROOM CONTINUALLY SPINS, EXITING IS RANDOM, IF YOU EXIT TO AN
INCORRECT ROOM, GO BACK TO THE CAROUSEL AND TRY AGAIN. USE THESE DIRECTIONS TO
GO BACK. MARBLE HALL:S, COOL ROOM:SE, ROOM 8:E, COBWEBBY:NE, MENHIR ROOM:N,
RIDDLE ROOM:NW, TOPLARY:W, PATH:SW)
GET SPHERE AND KILL DRAGON
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N (KEEP TRYING TIL ARRIVE AT MARBLE HALL), GET BRICK, N, GET WATER, N, U, PUT
MAT UNDER DOOR, MOVE LID, PUT OPENER IN KEYHOLE, PULL MAT, GET KEY, GET OPENER
AND DROP IT, UNLOCK DOOR WITH KEY, OPEN DOOR, DROP KEY, N, GET SPHERE [20], S,
D, W, N, HIT DRAGON WITH SWORD, S, HIT DRAGON WITH SWORD, S, HIT DRAGON WITH
SWORD, W [5], U, S, GET STRING, DROP SWORD AND SPHERE
FLY A BALLOON AND GET TREASURES ALONG THE WAY
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N, D, W, S, OPEN RECEPTACLE, PUT NEWSPAPER IN RECEPTACLE, LIGHT MATCH, LIGHT
NEWSPAPER WITH MATCH, ENTER BASKET, WAIT, WAIT, LAND, TIE ROPE TO HOOK, EXIT
BASKET, S, GET PURPLE BOOK, N, GET COIN [20], ENTER BALLOON, UNTIE ROPE, OPEN
BOOK, GET STAMP [10], DROP BOOK, WAIT, WAIT, LAND, TIE ROPE TO HOOK, EXIT
BASKET, S, PUT BRICK IN HOLE, PUT STRING IN BRICK, LIGHT MATCH, LIGHT STRING
WITH MATCH, N, S, GET CROWN [20], N, ENTER BASKET, UNTIE ROPE, CLOSE
RECEPTACLE, DROP MATCHES, WAIT, WAIT, WAIT, WAIT, EXIT BASKET, N, GET RUBY
[15], E, U, S, DROP CROWN,RUBY,STAMP AND COIN
GET PORTRAIT AND BILLS
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N, D, E, N, N, W, W, NE, E, S, GET PORTRAIT [15], N, WALK THROUGH CURTAIN,
WALK THROUGH SOUTH WALL, WALK THROUGH CURTAIN, GET BILLS [25], WALK THROUGH
NORTH WALL, DROP PORTRAIT AND BILLS, E, E, GET ALL BUT PAPER, WALK THROUGH
CURTAIN, S, E, E, N
FOLLOW PRINCESS
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OPEN CHEST, OPEN CHEST, (FOLLOW PRINCESS TO GAZEBO, YOU MIGHT NEED TO WAIT
UNTIL SHE MOVES), S, E, E, D, S, E, E, N, IN, WAIT, WAIT [15], OUT, S, W, W,
N, N, W, N, N, DROP ROSE, GET STATUE [20], S, S, S, W, U, S, DROP ALL EXCEPT
LAMP AND POT
RIDE BUCKET AND GET ROBOT TO HELP
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NE, SE (KEEP TRYING TIL ARRIVE AT RIDDLE ROOM), ANSWER "A WELL" [5], E, E,
ENTER BUCKET, DROP WATER [10], EXIT BUCKET, E, GET ALL BUT ORANGE, EAT GREEN,
E, DROP RED IN POOL, GET PACKAGE [15], W, EAT BLUE, NW, "ROBOT, GO E", E,
"ROBOT, PRESS TRIANGULAR BUTTON", "ROBOT, GO S", S, GET SPHERE, "ROBOT,
LIFT
CAGE", GET SPHERE [20], N, W, SE (KEEP TRYING TO GET TO TEA ROOM), W, ENTER
BUCKET, GET WATER, EXIT BUCKET, W, DROP POT, GET NECKLACE [15], W, NW, OPEN
BOX, GET VIOLIN [20]
AWAKEN A DEMON AND GIVE HIM ALL YOUR TREASURES
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SW, GET KEY,SWORD AND SPHERE, SW, GIVE PACKAGE TO LIZARD, UNLOCK DOOR WITH
KEY, OPEN DOOR, S [10], W, W, THROW SWORD AT AQUARIUM, GET SPHERE [20], E, PUT
CLEAR IN DIAMOND, PUT RED IN RUBY STAND, PUT BLUE IN SAPPHIRE, GET SPHERE
[30], S, PUT BLACK IN PENTAGRAM, GIVE ALL BUT LAMP TO DEMON [6], N, E, N, N,
GET ALL, SW, S, W, S, GIVE ALL BUT LAMP TO DEMON [14], "DEMON,GIVE ME THE
WAND", GET WAND [30], N, E, N, N, NE
FINAL ESCAPE
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W, GET CAN, E, S, POINT WAND AT MENHIR AND SAY "FLOAT", SW, GET COLLAR [15],
NE, S, D, W (SHOULD SEE CLUB, IF NOT GO E AND W), SE, NE, NW, SW, (NOW GO IN A
DIRECTION THAT YOU CAN N/S/E/W), (SECRET PASSAGE DOWN) D [10], PUT COLLAR ON
DOG, E [3], OPEN DOOR, S [2], SPRAY ME WITH CAN, DOUSE LAMP, OPEN SOUTH DOOR,
S
(YOU WIN! WITH 400/400 POINTS)