Catacombs by Brian Cotton (Supasoft) Solution - Original PET version. This solution is for the original PET version. There is a later "Classic Quests" version for various computer platforms that expands on the original game, this solution may offer guidance for some puzzles in the later version but there is enough difference between the two versions that the "Classic Quests" version needs its own solution. Note that there is a potentially game locking bug. If you come across a wearable item do not GET ITEM ... WEAR ITEM ... DROP ITEM as this messes up the inventory limit. Instead WEAR ITEM ... DROP ITEM, or if you have already picked up the item DROP ITEM ... WEAR ITEM ... DROP ITEM. CHURCH AND GROUNDS Read board, s, n, n, e, n, move lectern, get keys, s, w, s, s, ne, s, se, unlock tomb, open tomb, n, open coffin, get lamp, lamp on, e, examine cloak, wear cloak, w, d, w, sw, n, se, swim, e. CASTLE GARGANTUAN W, ne, get manure, sw, drop manure, look, get cube, (if the gardener has not thrown you out go W), examine cube, s, e, n, (in the following section if the Zombie prevents your action just repeat the action until it works, if the Zombie is around you may also try EXAMINE ZOMBIE) se, ne, read inscription (this is not necessary but it may indicate that alternative solutions to some problems may exist), sw, n, nw, w, u, get sphere (14 points), s, n, e, jump, s, ne, get bottle, get ruby (6 points), se, e, n, u, n, nw, n, n, se, lamp off, drop cloak, drop keys, s, drop bottle, e, e, drop ruby (6 points), drop cube, drop sphere (25 points). ELYSIAN FIELDS W, s, get book, read book, n, w, s, s, ne, s, se, n, lamp on, d, w, sw, n, se, swim, d, get plug (5 points), get trident (15 points), w, n, w, n, s, s, n, pray, examine gates, wait (repeat until St. Peter returns), get harp (15 points), d, lamp off, s, n, n, e, e, drop harp (8 points), drop trident (10 points). DIAMOND GEYSER W, w, s, s, ne, s, se, n, lamp on, d, get coin (5 points), w, sw, turn tap, n, se, get scissors, get wand (5 points), s, d, w, n, cut grass, get diamond (10 points), w, n, w, w, silicon, get cup (20 points), u, s, s, n, pray, wait (repeat until St. Peter returns), d, lamp off, examine coin, s, n, n, e, e, drop coin (15 points), drop wand (5 points), drop diamond (5 points), drop cup (12 points). CRYSTAL PALACE Examine window, w, s, drop book, n, w, get bottle, fill bottle, s, s, ne, s, se, n, lamp on, e, get stake, throw bottle (27 points), w, lamp off, get sword, nw, w, n, n, n, n (do not worry if you see "Count Dracula is wearing an embroided cloak" as this is just a bug), drop sword, drop scissors, pull rope, pull rope, lamp on, pull rope, s, s, e, e, e, w, w, ne, u, stamp, d, se, nw, ne, n, n, se, wear crown (8 points), w, sw, get rug, get attila (5 points), e, n, clear web, sw, get silver (10 points), e, s, s, s, e, n, u, n, nw, n, n, se, lamp off, drop lamp, drop stake (another bug, you will not be able to see the stake when you look at the room but it is there and you can still get it if you wish), drop rug, examine attila, s, e, e, drop crown (15 points), drop attila (6 points), drop silver (20 points). THE TOWER W, w, n, get sword, cut rope, drop sword, get rope, u, u, examine bell, the bells (optional), ne, tie rope, d, get hand (12 points), u, s, d, d, s, e, e, drop hand (5 points), score (289 out of 289, you have won!), quit, y, (press the space bar). ------------------------------------------------------------------------- By Alastair for the Classic Adventure Solution Archive (CASA) http://solutionarchive.com/