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Dungeon of Derojhen (Dungeon_of_Derojhen-Solution.txt)

Dungeon of Derojhen
Epic Hero Number 2
by Marc J. Leduc

Solution


Note that it appears that some of the problems in this game can be solved only through
trial-and-error, where error leads to instant death. The normal method to solve such problems is to
save and reload game states, for the sake of brevity this walkthrough gives the solution to these
puzzles whilst avoiding saving/reloading game states. Therefore it may not always be obvious why
certain actions, or order of actions, are taken.

This game also contains occasions of possible random death. Before entering any such area this
walkthrough will advise you to save the game, either saving a game state via the game's save
routine or via an emulators snapshot will do. In the case of death just reload the save state and
continue from where this walkthrough suggested that you save the game.


THE PALACE
Examine pond, get frog, e, examine tree, get chalk, break branch, get stick, get frog, w, w, n, talk
king, e, examine drawers, get knife, get monocle, dry chalk, w, s, s, get book, read book (monocle
required), draw pentagram, drop book, drop chalk, n, pray, pray, pray (there are the three items
mentioned in the book), e, kill frog, with knife, get frog, w, get chalice, get blood, get candle,
get incense, n, e, drop knife, light candle, light stick, i (the stick should have a
"smoldering end"), w, s, s, light candle, light incense, drop stick, get wand, wave wand,
clean wand, wave wand, i (you should have a shining wand and monocle), examine pentagram, go
pentagram.


THE DUNGEON
Examine Marc (not necessary, but since he is here), examine pool, go hole (the shining wand gives
light), u, s, get pole, get shovel, w, s, get manuscript, read manuscript, drop manuscript, drop
monocle, dig (you do not actually need the shovel, but that could be due to a bug), drop shovel, get
rope, get mirror (on no account examine the mirror), n, examine red, examine green, examine blue,
examine orange, examine black, get hook, tie rope, to hook, w, press rod, go stairs, press blue,
press green, press blue, press red (the archway should now be lighted), go archway, get ball,
examine ball, tie rope, to ring, throw hook, get shield, go rope, s, examine hole, insert ball, get
vial, examine vial, go rope, n, drop pole, e, u, e.


ARMED AND DANGEROUS
[Save game], go black, throw vial, i (you still have the vial), open coffin, say mekleh, open
coffin, examine coffin, get galidimus, examine galidimus, go hole, examine guard, [save game], pull
lever, kill guard (repeat until you have killed the guard, reload if he gets you, this seems to be
completely random with no way of improving the odds), examine dust, examine orb, get orb, u, u, w,
go stairs, go archway, get pole, go rope, s, insert orb, examine key, get key, go rope, n, drop
pole, e, u, e, go black, go hole, go passageway, s, open chest, unlock chest, open chest, examine
skeleton, examine chest, kill skeleton, examine chest, get jewel, n, n, u, u, e, u, n, go pool, n,
n.


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By Alastair for the Classic Adventure Solution Archive (CASA)
http://solutionarchive.com/