LIST OF TAKEABLE ITEMS BUG INFORMATION AND HINTS FOR MINES OF LITHIAD (ATARI ST) There are a few bugs in this game; one is game breaking if triggered. Firstly, the light/dark areas of the game become flipped upon returning to the worm trails from the mine. This is surmountable fortunately if you have the flint and the lantern. Secondly, the cry that you have swapped the eggs around in the eight-sided room sometimes happens before you have done this. If you see this message you cannot win as the orcs always catch you. I am not sure what triggers this erroneous message. It is only supposed to happen after you have swapped the eggs for obvious reasons. There is a lot of tedious inventory juggling in this game. The opening area and the worm trails are large and time consuming to map; it is vital however that you do so as full exploration is needed to find some features deep within these areas. Remember to cut the rope holding the barge before you make your escape. The orcs are right behind you and one typo or false move and it’s curtains. There are no red herrings in this game. All the above pertains to the Atari ST conversion of Jack Lockerby’s original game. I have no idea if the Spectrum or Commodore 64 versions differ in any way. LANTERN JUG PHIAL WATER ACID SPADE FLINT KNIFE WORM SKIN ORC BOOK WINCH HANDLE SMALL TABLE ORC UNIFORM TURTLE’S EGG DRAGON’S EGG GOLD (REWARD)