Magical Journey By Peter Kirsch For Tandy TRS-80 Solution by Garry Francis ---------------------------------------- This is a minimal solution. You can't EXAMINE or LOOK AT anything, so don't bother trying. Your objective is to find 17 treasures, then return to your starting location. Each treasure is stored in your sack. Once you get a treasure, you can't see it, use it or drop it again, so make sure you take a note of which treasures you've collected. There is no score, so the solution gives a count of the treasures collected shown in parentheses as +A=B, where A is treasure collected and B is cumulative treasures collected. There are a few one-way exits from which there is no return, so make sure you have everything you need before going through them. These are located at the room with the soft ground, the top of the hill with the hang glider and the end of the tunnel with the push button. The last one ends the game, so make sure you have all 17 treasures before using that one. Your inventory is limited to 5 items (not counting treasures), so drop items as soon as you are finished with them. No objects are needed a second time. A few optional moves are shown in parentheses. These can be omitted once you know what to do. CLIMB TREE GET TWIGS D N E GET SHOVEL W CLIMB MOUNTAIN GO HOLE (it's dark) RUB TWIGS (you now have burning twigs and can see other exits) DROP TWIGS N E N (OPEN DOOR) (it's locked) DIG GROUND (you dig hole with shovel and crawl under door, hole disappears) DROP SHOVEL (CLIMB TREE) (READ NOTE) (there are 17 treasures hidden, can you find them?) (D) N N W W W N W GET GRASS E S E GO HOUSE W GET STOOL GET BOTTLE N GET SHELL GET FILLING S E BAKE PIE (you bake a rhubarb pie from pie shell and filling) GET PIE E N DROP STOOL (MILK COW) (cow is hungry) DROP GRASS MILK COW (with stool, bottle and dropped grass, cow gives golden milk) GET MILK (+1=1) S S GET POWDER N W GET CORN N E GIVE POWDER (axman drops his ax and starts sneezing) GET COINS (+1=2) GET AX W N GO CASTLE W GET CROWN (+1=3) E U GO DOOR GET NECKLACE (+1=4) GET BOOK (+1=5) W D S S S E E E N GIVE PIE (dwarf gulps down pie and vanishes) N E S GET FOOD W GET PAPER E GET EMERALD (+1=6) W W W N GET FLIES (flies stick like glue to flypaper) GET PAPER S S GIVE PAPER (frog licks flies off flypaper and disappears into pond) GET PAD (+1=7) N E N N GIVE CORN (chicken eats corn and walks away leaving golden egg) GET EGG (+1=8) S E GO CAVE GIVE FOOD (snakes eat food and slither into dark corner to sleep) GET STATUE (+1=9) W W W GO PIT W (OPEN DOOR) (it's locked, but ax might smash through) BREAK DOOR (with ax, door splinters) DROP AX GO DOOR GET DOLLAR GET GOLD (+1=10) E E U E S S S S CLIMB TREE GET KEY (green key) D W GO SHED GET KEY (red key) S E E CLIMB TREE GET KEY (blue key, you now have all three keys) D N N E GIVE DOLLAR (troll lowers drawbridge) GO BRIDGE E N W GO SHED GET RING (+1=11) E E OPEN DOOR (with blue key) GO DOOR GET STAMPS (+1=12) GET VASE (+1=13) OPEN DOOR (with green key) GO DOOR GO HOUSE GET PEARL (+1=14) GET DIAMOND (+1=15) OPEN DOOR (with red key) GO DOOR GET WATCH (+1=16) S S S S S E CLIMB HILL PRESS BUTTON (fan spins) GO GLIDER (glider drops you off into valley below) E GO RUINS GET FOSSIL (+1=17) W W N GET MASK GET GAS S S GIVE GAS (mask protects you, dragon falls asleep) GO CAVE W W PRESS BUTTON ***THE END***