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Priceless Vase Adventure (Priceless_Vase_Adventure.txt)

Priceless Vase Adventure
By Robert Szacki
For ADL interpreters

Solution by Garry Francis
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This is a minimal solution to a very primitive game. You can EXAMINE things, but most things give no
useful response. There is a lot of guess-the-verb and hidden or implied objects or characters. You
can't interact with anything in the room descriptions.

GET COIN
N
D
W
GIVE COIN TO CHEF (he takes the coin and falls asleep, so you can now go north)
N
EAT SANDWICH (you recall your library card number)
S
E
U
W
GET BOOK (you tell librarian your library card number and take the book)
READ IT (it's a cookbook with a recipe of your favourite mushroom soup)
E
D
W
N
COOK (you cook and eat mushroom soup and now have strength for some sport)
S
E
E
N
PLAY (you play a basketball match and win a ticket)
S
W
GIVE TICKET TO STAFF (staff member gives you a lamp)
D
E (you can see in the dark because of the lamp)
GET KEY
W
U
W
N 
(L) (thanks to lamp, you can now see that dark object behind fridge was a safe)
UNLOCK SAFE WITH KEY
OPEN SAFE (you find a priceless vase)
GET VASE
***THE END***