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Save Bigfoot's Christmas (save-bigfoots-christmas-wt.txt)

Walkthrough for Save Bigfoot's Christmas! by Quizlock

written by Andrew Schultz blurglecruncheon@gmail.com for CASA, http://solutionarchive.com

Save Bigfoot's Christmas was a participant in the 2020 Adventuron Jam, which had a lot of great
entries. Here, you, as a helper elf, see Santa toss a letter from Bigfoot into the trash. Bigfoot
has, apparently, been bad. But you aren't sure, and you seek to cure Bigfoot's name!

Tutorial stuff:

>>LOOK AT WINDOW

(X WINDOW works too.)

>>L

>x trash

This means you get the letter in the trash, not on Santa's desk.

>get letter

>x it

>s

You need to have read the letter to know what to look for in the cabinet.

>x cabinet

File is automatically taken.

>x file

If you don't read the file, you don't know how to set the teleporter.

>enter teleporter

The Maple Home is the easiest of the three. It relies on the Great Pines National Park.

Hoboken and the National Park rely on each other.

So let's start with Great Pines. Note we're going to skip some information-gathering here,
without which the next pouzzle would be trickier. There's a pamphlet which shows the way
through the forest. Without it, you can use trial and error, or you can skip ahead with this
walkthrough. The way it works is that, once you make a wrong step through the forest maze, the next
move kicks you back to the start.

>1

>e

>>x leaves

>get leaves

These come in handy later.

>s
>x trash

Ah, the incriminating can of Dr. Tumeric! You'll need this later.

>s
>s
>w
>n
>e
>s

Hooray! Next time you get a shortcut.

>w
>x toolbox

This doubles as opening the toolbox.

>get ratchet
>get battery

>e

You can't do anything to the east now. The campers will just laugh at you for the moment.

>n

Hey, that's handy! No need for a maze back.

>n
>w
>enter portal

Now let's take care of Hoboken.

>enter teleporter
>2

>e
>s

>>x flyers
>>get camp flyer
>>x camp flyer

This would have helped you not trial-and-error through the forest maze in the park. I think there
may be a small bug in the map, since you seem to need to go south twice from the trash pile, not
just once.

>w
>>talk man

>x garage
>x junk
>get opener
>put battery in opener

>s
>x toys
>get mask

The other two aren't useful. There is a D battery, which doesn't fit in the garage
opener.

>e

>open garage

>>x guitar
>play guitar

>x trash can

This turns up two interesting items!

>>x spray paint

>x ad

Hooray! You have completed Hoboken. Evidence found is now at 1/3.

>n
>n
>w
>enter portal

>enter teleporter

We could have taken care of Maple Home right away. It's a small detour.

>3

>e
>e

>>x slide

>>get glass

>>x slide


>unscrew bolt

>e

Mr. Maple would've been here.

>x trash

Once again, rummaging through the trash finds evidence!

>x pie

This officially makes it 2/3.

>w
>w
>w
>enter portal

Okay, let's finish things, now.

>enter teleporter

>1

>e
>get leaves

They won't stick, yet.

>s
>s
>get mud

Now to make a costume!

>wear mud
>wear leaves
>wear mask

This is the tricky one to guess.

>enter tents

Without the Dr. Tumeric from the trash, nothing would happen here. With it ...

>w
>n
>n
>w
>enter portal

>n

>talk santa