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Horror of Rylvania, the (Horror_of_Rylvania.txt)

Horror of Rylvania -- Adventions -- D.A.Leary, author
Solution -- Feb 1994 -- AAD  c/o rad@crl.com
Part One (also demo):
Find the doctor's office, x window, unlatch window, tell doctor 
about Carolyn, lead doctor to Path.                               +4 
Alleyway: search trash -> ad from fortune teller                  +2
        open window, enter doctor's office, get all, open satchel+14
Open field:  give coin to man, get change and handkerchief        +5
Inn : [(reg.) get tarot deck], give coin to barman -> wine bottle
Back Room:  get bread and cleaver
Back Yard: [registered only] ride horse -> hair                   +2
Church: put water in flask
Vestry: get cloak
Belfry: pull chain (bats leave) [reg:get flyswatter]
Mausoleum: unlock with iron key, enter = dark, light match        +5
         get ink and book-- read book for clues.
Exit by Village Road East -- demo ends with 30 points, reg.=32.
-------------------------------------------------------------------
Part Two -- registered only
[Note: hunger at 531 moves, eat at 555; sleep around 564 moves]
[sleep in coffin--open, enter, close, sleep, wake, open, exit ]
Dream, wake up Inside A Closed Coffin--open coffin,(repeat a lot),exit
Graveyard: get all (shovel & stake), bite priest             +10 (42)
   close coffin, bury priest, climb fence, SW, W to Forest, N,N,SW
Clearing: get staff and matchbook, NE,N,E (back to path)     + 3 (45)
  [note: a thief is in the alley.  Wait until hungry.]
  [      inventory is in the Doctor's office, get it.]
Path: NW to Moor Cross Roads, W to Moor Clearing
Inside Tent:  give leaflet to gypsy, give deck to gypsy,
     give wine to gypsy, give cloak to gypsy                 +10 (55)
     get boots, wear boots, E,E
Moor Crossroads: (Raven on signpost) feed bread to raven,    + 5 (60)
     get feather, E 
River Bank: (now or later), dig in ground with shovel        + 2 (62)
     Read paper, dig, dig, dig, get glasses, NW, N           +10 (72)
     Put water on handkerchief, clean glasses with hanky     + 5 (77) 
     Wear glasses (in Catacombs)
Edge of Gorge: cross rope (wear boots), NE, W                + 7 (84)
Damp Cave: light match, dig, get can, E, SW, NW, NE, E       + 5 (89)
Castle Foyer: [Note: drop things here for easy access] 
Trophy Room: break glass (+3), x skull, (+5) get vial (acid) + 8 (97)
     x moose, x mouth, open mouth, get vial (ethanol),      + 4 (101)
     open window, S                                          
Garden: search herb garden -> garlic, E                     + 2 (103)
Gazebo: pull board -> sheet music, get music, W, N, E       + 4 (107)
Game room:  W, N, N, U, N
Upstairs--
Study: kick clock -> diary, read diary for clues
Ghost: type GHOST,HELP and get his message.
Hallway South: light match, light candle, wait,(opens), SE  +10 (117)
Tower Base: put handkerchief in hole, U, get brass key
Tower Top:  push anvil, (+15), D, dark, light match         +15 (132)
Catacombs: NW, NW, NW, to Wine Cellar, N                    + 2 (133)
Pantry: get cheese and sugar, chop door with cleaver, W     +10 (143)
Kitchen: get pot handle, S, S, E                            + 4 (147)
Upstairs--
Sitting Room: get cage [for fun--listen to canary]
Bedroom: get leaves, get remains -> crumbles
    open wardrobe, drop cage, spray snake with can          +10 (157)         
    get gold key, W, N
Guest Room: unlock door with gold key,                      + 5 (162) 
    look under bunk->chest, unlock chest with brass key, open chest,
    get all  (hyponeedle, pipe, mousetrap)
Study: put sugar in flask, put water on desk                + 5 (167)
       wait--fly settles on desk                            + 5 (172)
       swat fly with swatter                                + 5 (177)
Bedroom:  get mattress, go down to garden
Garden: put mattress in well, D                             +12 (189)
Well Bottom: get violin, NE = dark, light match
Catacombs: (wear glasses)
     E to Lost Crypt (key is in library), escape doctor-W,NW,NW,U
(go to Study): tie hair to handle                           + 5 (194)
    (violin and sheet music) play music, wall opens, E      +13 (207)
Library: Read the books, x chimney -> key, get key, D       + 3 (210)   
Dining Room: x dust - tracks, follow tracks, x hole         + 5 (215)
    set trap (have cheese), look in hole                    + 8 (223)
    put trap near hole, wait, (repeat), get mouse
    x pipe, x ball, put ball in clear liquid (laudanum)     +14 (238)
[items needed for formula: garlic, fly, laudanum, black feather,
 mouse, blood (ink), needle, white liquid, stake]
Finale:
Go to Crypt (wine cellar,SE,SE,E and wear glasses), talk to doctor 
until he shows the cross, hit cross with staff              + 8 (246)
bite doctor                                                 +10 (256)
unlock door with key                                        +10 (266)
clean funnel with white liquid, put needle in clamp.      
put items in funnel, pull lever                             + 8 (274)
get needle                                                     
Two endings:                                                   
Inject me with needle                                       +20 (294)
Hit Carolyn with stake                                      + 7 (301)
---------------------------------------------------------------------
or Inject Carolyn with needle = 289; hit me with stake = 301
If you don't kill, the townspeople will storm the castle.
=====================================================================
                                     _____    _____
                                    |Castl|  |     |
                                    |Entr.|--|Foyer|--> see next
                                    |_____|  |_____|    section
                             _____ / _____   _____
                            |Treac| |Damp | |Hill |
                            |Path | |Cave |-|Side |
                            |_____| |_____| |_____|
                                   \ _____ /
                                    | Mt. |
                                    |Fork |
                                    |_____|
                                    =======
                                     __|__
                                    |Edge |
                                    |Gorge|
                                    |_____|
                                     __|__
                                    |Rocky|
                                    |Trail|
                                    |_____|
          _____    _____    _____    _____  \ _____    _____
         |     |  |     |  |     |  |Moor |  |Moor |  |River|
         |Forst|  |Yard |  |Tent |--|Clear|--|Cross|--|Bank |
         |_____|  |_____|  |_____|  |_____|  |_____|  |_____|
 _____ /  __|__    __|__    _____    _____    _____  \ _____
|     |  |     |  |Back |  |     |  |     X  |     |  |     |
|Clear|  |Forst|  |Room |--| INN |  | Dr. X--|Alley|  |Path |
|_____|  |_____|  |_____|  |_____|  |_____X  |_____| *|_____|
          __|__ ____        __|__    __|__    __|__ /    |  *Die at
         |     |    \----->| Out |  |  W  |  |  E  |     |   Path, go
         |Forst|<----------| Inn |--|Road |--|Road |     |  to Coffin
         |xxxxx|           |_____|  |_____|  |_____|     |       
            |               __|__ /  __|__    __|__    Fence    ____ 
         |~~~~~|           |Path |  |     |  |     |  |  N  |  X    |
         |Forst|-----------|Fork |  |Field|  |Churc|  |Gr.Yd|--XMaus|
         |_____|        /  |_____|  |_____|  |_____|  |_____|  X____|
  _____ /   |__________/    __|__    _____    __|__    __|__    _____
 |     |                   |wind |  |     |U |     |  |  S  |  | in |
 |Forst|                   |path |  |Belfr|--|Vestr|--|Grav |  |Coff|
 |_____|                   |_____|  |_____|D |_____|  |_____|  |__*_|
=====================================================================
House and Catacombs:
  _____    _____                                        
 |     |  X     |    Note: Cat.corners do go to other cat.rooms.    
 | Kit |- X Pant|                                                     
 |_____|  X_____|                         From Well   
  __|__    __|__                            ____* NE,W->Crypt
 | Din |  |     |                          |    *|  
 |Room |  |Wine |                          | Cat |
 |_____|  |_____|                          |Passage
  __|__    _____ \  _____          _____NE* ----- \  _____
 |     |  | UP  |  |     |        |     |*One way   |     |
 |Foyer|--|Land.|  | Cat |        | Cat |           | Cat |
 |_____|  |_____|  |_____|        |_____|           |_____|
  __|__    _____         \ _____ / ___ __    _____ /
 |     |  |     |         |     | |Cry|L |  |     |
 |Troph|--|Game |         | Cat |-|-pt|ab|  | Cat |
 |_____|  |_____|         |_____| |___|__|  |_____|
 window                          \         /
  __|__    _____                  \_____ /
 |     |  |     |                 |      |
 |Gardn|--|Gazeb|                 | Cat  |
 |_____|  |_____|                 |______| 
  Well                           From Tower
====================================================================
Upstairs:  _____    _____
          |     |  X     |
          |Study|--X Libr|
          |_____|  X_____|
           __|__    _____    _____
          |  N  |  |  N  |  X     |
          |Stair|--|Hall |--XGuest|
          |_____|  |_____|  X_____|
           _U|D_    __|__    _____
          |     |  | C   |  | Mst |     _____
  Foyer --|Land.|  |Hall |--|Bedrm|    |Top  |
          |_____|  |_____|  |_____|    |Tower|
           _U|D_    __|__    _____     |_____|
          | S   |  |  S  |  |     |       |
          |Stair|--|Hall |--| Sit |      U|D
          |_____|  |_____|  |_____|       |
                          \             __|__
                            \          |Tower|
                              \ ------ |Base |               
                                       |xxxxx|
                                     To Catacombs