The Sea Quest
Walkthrough by Alex Dijkstra for the c64
When you have discovered the locations of the four treasures it is possible to solve the game
without solving any of the other puzzles:
E, S, S, S, S, W, S, S, S, W, L, S, L, Get SILVER hart, N, E, N, N, E, N, W, L, Get GOLD orb, E, S,
E, S, E, N, E, L, Get GODDESS, W, S, S, S, L, Get NECKLACE, N, N, W, N, N, N, W, N, N, E, N, Put
down SILVER hart, Put down GOLD orb, Put down GODDESS, Put down NECKLACE.
*Other objects and their uses
Objects become visible when you type Look.
Roomnumbers refer to my map on CASA.
-CHEST. Found in room 7. Use KEY to open it. Look and you find a PARCHMENT. Get PARCHMENT and Use
PARCHMENT to read a clue.
-HOOK. To get it Use one of the weapons twice to kill the pirate. If you fall down in room 8 you can
Use HOOK to safe yourself from being killed.
-FISH TACKLE. Use it on the sea to find a PLANK with a clue on it.
-MAGIC POWDER useless.
-CRAB CAMEO. Use it to get rid of the whirlpool in room 11.
-CANNON BALL. Use CANNON ball in room 16 to destroy the GHOST SHIP.
-WATER you can drink this. not needed.
-FOOD you can eat this. not needed.
-SPEAR weapon. USE it to kill one of the monsters.
-SWORD weapon. USE it to kill one of the monsters.
-BOW weapon. USE it to kill one of the monsters.
-PIRATE. attack him twice using one of the weapons.
-LION. attack him twice using one of the weapons.
-SEA SERPENT. attack him twice using one of the weapons.
In room 24, 26 and 27 Look to find another exit.
In room 18 you find a hint.
In room 33 a monk will give you a hint.
In room 39 a beggar will give you a hint.
If you are attacked by amonster you can flee the way you came.