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Old House, The (Old_House__The_walkthrough_Amstrad.txt)

The Old House
Walkthrough by Alex Dijkstra fro the Amstrad

X, X, GET ENVELOPE, X, X, CLIMB TREE, CLIMB BRANCH, CLIMB THROUGH WINDOW, READ LETTER (instructions
how to look at plans), GET PLAN, SEE ATTICS PLAN, SEE UPSTRS PLAN (notice the small room to the
north of the dressing room at the left side), SEE DNSTRS PLAN, END PLANS, D, D, NE, OPEN CUPBOARD
DOOR, GET BILL READ BILL (643), DROP BILL, SHUT CUPBOARD DOOR, NE, N, N, GET HAMMER, GET CHISEL, S,
S, GET GLOVES, W, W, U, U, S, MOVE TRUNK, LEVER FLOORBOARD WITH CHISEL (you notice a key), GET KEY,
DROP CHISEL, N, D, SCREW BEDKNOB, SCREW TOP LEFT (you find some paper),  READ PAPER (725), X, E, SE,
SEARCH BOTTOM DRAWER, GET CARD, READ CARD (419), DROP CARD, X, W, D, S, GET UMBRELLA, N, NE, NE, N,
LIFT COVER, USE UMBRELLA (you need gloves. you find a jar), SCREW LID, GET COUPON, READ COUPON
(2.50), DROP COUPON, X, DROP UMBRELLA, DROP GLOVES, S, W, W, NW, GET BOOK, READ BOOK (150), DROP
BOOK, W, SEARCH BOTTOM RIGHT, GET TICKET, READ TICKET (528), DROP TICKET, X,  E, E, SW, GET NOTE,
READ NOTE (386), SEE PHOTOGRAPH (1955), X, E, U, SW, UNLOCK DOOR (with key), W, KNOCK WALL (sounds
hollow), BREAK THROUGH WALL (with hammer), CLIMB THROUGH HOLE, DIAL 419386725 (combining a few of
the numbers you found), SEARCH SAFE, GET FORMULAE, X, CLIMB THROUGH HOLE, E, E, D, S, S, S.


Note: this game can be solved a lot faster but in above solution I included finding all the numbers
available.