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Mine (Mine.txt)

Mine
By Drax
For Bunyon interpeter or TI-99/4A with Scott Adams' Adventure cartridge

Solution by Garry Francis
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This is a minimal solution. You'll need to LOOK at lots of things for this solution to make
sense. There are lots of red herrings. For example, you don't need the flashlight and the
batteries to visit the dark mine, as there's nothing there apart from coal carts. If you MOVE
CARTS, you unveil a major bug whereby you end up in limbo (along with all the items that aren't
in play), then get killed into the bargain.

There are seven treasures to collect, but your inventory is limited to six items, so you will have
to make at least two trips to return all the treasures. Scores are shown in brackets as +A=B, where
A is points earned and B is cumulative points earned.

CLIMB TREE
U
GET EGG
D
D
E
D
S
D
LOOK BOX (you find a grappling hook)
GET HOOK
GET ROPE
TIE ROPE (to what?)
ON HOOK (you now have a grappling hook tied to rope)
U
N
U
W
N
GET LOCK
N
N
OPEN BOOK (you find a gold bookmarker)
GET MARKER
THROW HOOK (where?)
AT RAILING (becomes rope hanging down from rail)
CLIMB ROPE
N
PUSH BUTTON
OPEN DOOR
GO DOOR
GET AXE
W
S
CLIMB ROPE
S
S
S
E
D
S
DIG HOLE (with pickaxe to find gold nugget)
GET NUGGET
N
U
W
N
N
E
N
LOOK PLATES (you find a gold inscribed plate)
GET PLATE
S
E
S
GO CURTAIN
DROP EGG (+14=14)
DROP LOCK (+15=29)
DROP MARKER (+14=43)
DROP NUGGET (+14=57)
DROP PLATE (+14=71)
GO CURTAIN
GET COIN
N
E
GET BUG
W
S
GO CURTAIN
DROP COIN (+15=86)
DROP BUG (+14=100)
SCORE
***THE END***