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Dark Lore (Dark_Lore_hints.txt)

DARK LORE
8th Day Software
Spectrum 48

Hints:

You need something sweet to get past the ants.

A weapon is needed to kill the spider.

Always keep the talisman with you. Rub it to dispel the wraiths.

You need oil on you to get past the insects. Since you will need to retrieve 
objects, don't drop it until you have everything you need.

The verb to use to get the oil is COLLECT. But you need more than just your 
hands.

To be invited to gamble, try stealing the parrot. To gamble well: Save the 
game. Bet one coin at a time until you win. Note what you did and the number 
of moves you took. Restore the game and follow the same sequence betting all 
you have on the last move. Do this several times and it will speed things up. 
When you agree to play, the sequences appear to be predetermined, so 
saving/restoring works well.

You will have noticed that you can only carry five objects. Take all objects 
onto the boat which you haven't yet used, plus the talisman. However, you 
find more objects on the boat. What to do? You will eventually be shipwrecked 
and can find the wreckage of the boat, so drop what you can spare in the 
hold.

To get past the sirens, remember what Odysseus did. This requires two 
phrases, the first of which is USE <OBJECT>, and the next follows from that.

You need to build something to get off the sinking boat. You will find what 
you need on the boat.

You need to have a clean talisman to get past the dark lord. 

Doreen Bardon and Terri Sheehan
2007-06-10

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