The Sultan's Curse By Steve W Lucas For Amstrad CPC Solution by Garry Francis ---------------------------------------- This is a minimal solution to a buggy game. Many of the items you find look like they'll be useful, but the vast majority of them turn out to be red herrings. As your inventory is limited to four items, you can't just lug everything around with you like a pack horse. I'd suggest leaving everything alone until you find a use for it. This may mean a lot of back tracking. As there's a lot of one-way routes and rooms with no apparent exit, then you may need to restart from the beginning, as there is no save/restore feature. However, there's a bug that you can use to your advantage if you want to avoid restarting. Type CLIMB anywhere and it returns you to the sanddune [sic], but you'll need to keep the toadstools and lizard with you so that you can use the magic carpet again. Incidentally, you can't LOOK AT or EXAMINE anything and there's no inbuilt HELP, but there are some valuable hints in the original article. At one point in the game, you'll find yourself in a dead end with the only exit blocked by a dog. In order to get past the dog, you have to DROP CHOCOLATES. A huge part of the game is solving the puzzles that lead to the box of chocolates. However, if you don't enter the dead end in the first place, then you don't need the chocolates, so you can bypass all this rigmarole. I think the author made a big mistake by putting the dog in the wrong place. If it had blocked progress to the end game, it would have served some purpose. Nevertheless, I have included this huge optional chunk of the game, just for interest's sake. It is clearly marked in the solution. W GET ROPE E TIE ROPE CLIMB W GET LIZARD WAIT (wizard takes you to his cottage) OUT GET BOOK READ BOOK (say ABRACADABRA at cave of runes) IN GIVE BOOK (wizard says to sit on carpet with toadstools & lizard & say TIVINICA) OUT S W GET KEY E S GET TOADSTOOLS E SAY ABRACADABRA S SIT TIVINICA WAIT (you land at steps of sultan's palace and carpet flies away) ---------- (this is the optional part) S S S UNLOCK GATES (villagers lock gate behind you) E E GET GLOVES WEAR GLOVES (so you don't get electrocuted by lever) W N PULL LEVER (temple door opens) DROP GLOVES IN (door closes behind you) GET CHALICE PRAY (door opens again) OUT E (back to the beginning) E CLIMB E S S S E S SIT TIVINICA WAIT (back to steps of sultan's palace) N KNOCK (guard thanks you for returning chalice and invites you in) W N GET CHOCOLATES S E S ---------- (back to normal) DROP LIZARD DROP TOADSTOOLS S S S UNLOCK GATES (villagers lock gate behind you) E S IN E N E S IN UP S GET TEA N DOWN S GIVE TEA (old lady lets you borrow her pet bird) GET BIRD N OUT N W S W W S DOWN THROW BIRD (it drives python away and flies home to old lady) W W ---------- (and here's why we did all the optional stuff) S DROP CHOCOLATES (dog grabs some and runs away) N ---------- (back to normal again) N SWIM S S GET PIPE N N W S GIVE PIPE (sailor now follows you so that you can board ship) N E N BOARD ***THE END***