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Grave Robber (Grave_Robber.txt)

GRAVE ROBBER (Psion 5)
Game and solution by Andy McDermott

U, EXAMINE CARVING, PUSH CARVING, SHOOT WOLVES, N, EXAMINE SKELETON (to find 
keyhole for later), N, E, GET BUCKET, W, USE BUCKET (filling it with water), 
N, USE BUCKET (to give the frog statue some water), S, USE BUCKET, N, USE 
BUCKET (more water for the frog statue, tripping a mechanism), E, E, GET 
WHIP, EXAMINE WALLS, GET FUNGUS, W, W, N, N, W, GET BERRIES, USE BERRIES or 
USE FUNGUS (to make antidote), W, EXAMINE BUSHES, GET BRACELET, WEAR 
BRACELET, E, EXAMINE VINES (revealing a way up), U, GET JOURNAL, READ JOURNAL 
(for some clues), D, E, U, PULL LEVER (opening a new exit), D, N, USE WHIP 
(taking you across the chasm; there's no way back for now!), N, W, GET CUBE, 
GET PYRAMID, GET CYLINDER, GET BLOCK, E, E, DROP BLOCK (red represents the 
setting sun), E, S, DROP CYLINDER (yellow represents the high sun), N, E, 
DROP PYRAMID (orange represents the rising sun), W, N, DROP CUBE (black 
represents night - no sun!), GET CUBE, S, E, GET PYRAMID, W, S, GET CYLINDER, 
N, W, GET BLOCK, N, EXAMINE RAT (warns you of the upcoming danger), EAT 
ANTIDOTE, N (you are hit by darts, but survive), N, E, E, DROP CUBE, DROP 
BLOCK, DROP PYRAMID, DROP CYLINDER (to block the drainage vents), W, W, S, E, 
PULL LEVER, W, N (you are now floating in the water), D, E, E, U, PULL LEVER, 
D, W, W, U, S, E, PULL LEVER (to drain the cistern), W, N, N, U (you are 
ambushed!), DROP GUN (if you don't, you die; otherwise you're taken into the 
tomb. If you're not wearing the bracelet, you are killed, otherwise your 
enemy dies instead), EXAMINE BODY, GET KEY, GET GUN, W, GET IDOL (the 
tribesmen move the raft for you), E, D, S, S, E, PULL LEVER, W, N, U (onto 
the raft), U, S (taking you back to the first chamber), S, USE KEY, S. 
 
 
If I were writing the game now, I would make the first puzzle with the 
coloured shapes less obscure; maybe by having the central room contain a 
fresco of the sun's passage during the day, complete with colour coding, or 
something similar. I would also do something better than the "instant death 
if you're not wearing the bracelet" puzzle!

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