Ça Va Peter Zorglub! By Thierry & David Kergosien Published in AM-MAG, hors série 7, September 1988, article pp. 51-66 For Amstrad CPC Solution by Garry Francis ---------------------------------------- This is an extremely difficult game with lots of sudden death scenarios, many red herrings, a 10-minute time limit, some real-time elements and a reduction in your "health" every time you move or perform certain actions. In order to successfully solve the game, you must not waste any time. Start entering commands before the prompt is displayed and use 4-letter abbreviations to save typing time. Do not carry any objects any further than necessary, as every move decreases your health. The more you are carrying, the more your health decreases. It is better to drop an object and pick it up again later, than to carry it around with you. When your health reaches 0%, you die. You can eat food to increase your health, but you can solve the game without needing to do this. Commands are shown in upper case, e.g. PRENDRE BATON. Other instructions are shown in brackets in lower case, e.g. (Enter code). Commands or instructions preceded by an asterisk are "real-time" commands. If you don't start typing these within a few seconds, you die. (Don't type the asterisk, though.) When you get to the end game, you have a 0.3 second window within which to prime the bomb. Read the instructions very carefully. There are several alternate conclusions. Only one of these is "correct" and results in you getting a promotion. Good luck. You'll need it. E PRENDRE BATON O CACHER PILIER TOQUER PORTE *FRAPPER GARDE POSER BATON TRAINER GARDE N OUVRIR COFFRE CACHER GARDE COFFRE N PRENDRE BOUTEILLE E POSER BOUTEILLE S E SOULEVER TAPIS PRENDRE PASSE O N PRENDRE BOUTEILLE N N POSER BOUTEILLE POSER PASSE N E OUVRIR TIROIR PRENDRE CLES O S PRENDRE BOUTEILLE PRENDRE PASSE O POSER PASSE N OUVRIR COFFRE *(Enter code. Minimum is 1. Maximum is 100. On each guess, enter a code halfway between the minimum and maximum. If your guess is too high, then this is the new maximum. If it's too low, then this is the new minimum. Continue in this manner until you find the correct code. If you don't make any mistakes, you are guaranteed to find the correct code within 7 guesses. However, the program only allows you 6 guesses. If you are lucky, you will guess the code within 6 guesses. If you are unlucky, you will have to start the game again.) PRENDRE NOTE LIRE NOTE (Note garage code) POSER NOTE N N N N N E S S E DEVEROUILLER PORTE CLES POSER CLES N DONNER BOUTEILLE (Note lab code) S O N N O S OUVRIR TIROIR PRENDRE FLUTE S S S S S PRENDRE PASSE O N *(Enter lab code) N PRENDRE BOMBE DEVEROUILLER PORTE *PASSE POSER PASSE N *JOUER FLUTE POSER FLUTE N POSER BOMBE (Enter the next command, but do not press ENTER until 0.6 seconds after the timer reaches 00:46) AMORCER BOMBE N *(Enter garage code) N ENTRER CAMION DEMARRER CAMION (If you have done everything correctly and your timing is perfect, the bomb explodes within 0.3 seconds of your time running out and you get a promotion. Whoop-de-doo!) ***THE END***