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Questprobe Featuring the Human Torch and the Thing (Fantastic_Four.txt)

FANTASTIC FOUR – HUMAN TORCH & THING
Written by Scott Adams (Questprobe III)
Walk Through by Dorothy Millard (C64 Version)

Scenario
Your task is to free Alicia Masters from Doctor Doom.

Notes
1. You must switch between Torch and Thing in order to complete the game. 
2. It is recommended that you save often. 
3. Examining the watch shows your total moves and percentage of rest. WAITing 
restores strength.

Walk Through
(Start as Torch in the chief examiner’s office), TALK TO EXAMINER (he tells you 
that in this test you must free Alicia Masters from Doctor Doom… you’ll have to 
master the powers of two Marvel Super Heroes… to switch your point of view type 
"switch"… you find yourself in a valley by a tarpit), ENTER SHACK, GET CANDLE, 
S, FLY, ENTER TARPIT (you are sucked down… you meet Thing), GIVE CANDLE 
TO THING, GET WATCH FROM THING, SWITCH (you become Thing… you’re 
being sucked down), HOLD BREATH, WAIT 15 (it’s totally dark now, but don’t 
worry), WAIT 10, FEEL AROUND (repeat WAIT/FEEL AROUND until you locate 
machinery), SMASH MACHINERY (you smash your way through the machinery), 
W, N, N (see a glow to the east), E (you can now see your surroundings and are 
faced with a wall of fire).

LIGHT CANDLE, EXAMINE FIRE (there is a bio-gem and natter energy egg on the 
other side – not needed in this adventure), W, S, S, E (now you should see a hole, 
which is dripping tar), S, SWITCH (you become Torch), THROW HIGH FLAME AT 
TARPIT (this ignites the tar and creates a smokescreen, thus preventing Torch from 
being shot down whilst flying), FLY HILLS, FLY CAVE, FLAME OFF, ENTER 
CAVE, LOOK UNDER BOULDER (it loosely caps a shaft), SHOOT HIGH FLAME 
AT BOULDER (it chips), FLAME OFF, GET PEBBLE (from the disintegrated 
boulder), DROP PEBBLE UNDER BOULDER, N, SWITCH (you become thing), N, 
S, LOOK (repeat N/S/LOOK until you see a pebble at the bottom of the shaft), GET 
PEBBLE, THROW PEBBLE HARD UP SHAFT (dust rains down).

SWITCH (you become Torch), EXAMINE WATCH (shows your total moves and 
percentage of rest), WAIT 10, WAIT 10, EXAMINE WATCH (no the program hasn’t 
crashed!!! – be patient), EXAMINE WATCH (if not 100% rested WAIT again), 
ENTER CAVE (a virtual hurricane blows down the shaft), ENTER SHAFT (you are 
now falling), D, D (ignore the "can’t do that" from the program), FLY, FLAME ON 
NOVA, FLY DOWN (you fall – it’s dark), N, W, N, N, E, EXAMINE WATER, 
ABSORB FLAME, ABSORB FLAME, ABSORB FLAME, ABSORB FLAME (to 
restore you energy to full), EXAMINE WATCH (should be 100%).

ENTER FIRE (long tunnel), E, E (it’s dark again and you hear hissing), E, FEEL 
AROUND (you locate a hole), ENTER HOLE, FLAME ON LOW (that’s better, you 
are in the maintenance area and you can now see a lever), EXAMINE LEVER (left 
is marked "low" and right is "high"), PUSH LEVER LEFT (to reduce velocity of
wind 
in shaft), FLAME OFF (remember that hissing), ENTER HOLE, W, W, W, EXAMINE 
WATCH, ENTER FIRE, W, S, S, E, S, GET CANDLE FROM THING, EXTINGUISH 
CANDLE, GET THING, FLAME ON HIGH, FLY UP SHAFT, FLY UP, FLY UP, FLY 
UP, FLY UP (you reach the top), FLAME OFF, N, WAIT 50 (to restore energy to full).

FLY VALLEY, FLY CASTLE, FLAME OFF, DIG (this purple worm is really a red 
herring – leave it), DROP WORM, S, S, DROP THING, SWITCH (you become 
Thing), CLOSE EYES, ENTER TENT, GET CANNON, EXIT TENT, OPEN EYES, N, 
N, DROP CANNON, ENTER CANNON, SWITCH (you become Torch), ENTER 
LATVERIA, ENTER SHOP, GET GUNPOWDER, E, E, N, N, PUT GUNPOWDER IN 
CANON, AIM CANON AT BLOB, FIRE CANNON AT BLOB (the fuse burns), 
SHOOT HIGH FLAME AT BLOB (it will miss Blob because he steps into an 
alcove… BOOM the cannon fires… Blob returns to his post), FLAME OFF, SWITCH 
(Thing has been shot into the castle entrance), SWITCH (you become Torch 
again).

FLY HILLS, FLY CAVE, FLAME OFF, EXAMINE WATCH, WAIT 10, WAIT 10, 
EXAMINE WATCH (should read 100%, if not wait some more), ENTER CAVE, 
ENTER SHAFT, D, D, FLY, FLAME ON NOVA, FLY DOWN SHAFT, LIGHT 
CANDLE, N, W, N, N, E, ABSORB FLAME, ENTER FIRE, E, THROW HIGH FLAME 
DOWN TUNNEL, SWITCH (you become thing – the gas explodes and the tunnel 
collapses, causing a small earthquake in the castle above), S (great room where 
Xandu has been knocked out by a falling statue), GET ALICIA MASTERS (you 
now return to the Chief Examine congratulates you and gives you a password.)

THE END

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