Username: Password:
RegisterForgotten Password

Valleymaze Adventure

TPUG info 1984

Aka:
Valley Maze Adventure
Language:
English
Authors:
Steven C. Darnold
Systems:
BASIC info
Platforms:
C64/128 info
Genres:
Treasure hunt
Related:
Maze Adventures [1: Castlemaze Adventure, 2: Tunnelmaze Adventure, 3: Valleymaze Adventure]
Entered by:
dave, Dorothy, Strident
Added:
10-05-2010
Edited:
25-08-2022

Synopsis

You are in a valley. Your mission is to explore your surroundings and collect valuable items.

Notes

This game is the third entry in Steven Darnold's "Maze" trilogy. It was written between 1983-84, played by friends in 1984, but only made more widely available through public domain in 1985.

Resources (Upload file)

Solution
by Roy Fisher
Map
by Canalboy (trizbort)
Hints
by Canalboy (items list)
Review
by Canalboy
Further Info:

[+] Users who have solved this game

[+] Users currently playing this game

Images

Image
Valleymaze_Adventure_Limestone_Cavern.png Valleymaze_Adventure.png

Rating

Average User Rating: — (0 rating)

Your Rating: —

User Comments

Canalboy (02-08-2025 19:58)

This game reminds me of the Epic Adventures games. Lots of tedious roads identically described with nothing at all in them. There is a crossroads, to the east is a long "Great East Road," to the west a long "Great West Road," to the south a....have a guess.

Of the very few objects or items to be found, I stumbled upon a human skeleton. Insert your own joke here.

Canalboy (04-08-2025 17:02)

I stuck with this one and it has turned out to be better and more complex than I had hitherto summised. The main anomaly is trying to work out what to do with your treasure. You can put it in the bank vault and earn points but then you need to flog it to the dodgy bloke in the second hand shop who will buy your treasures and sell you necessary items to progress in the game.

I am wondering if you can mug him later on and get all your ill gotten gains back as there are a pair of handcuffs (minus the key) knocking about. There is also a lot of rhino lying around in the bank vault but if you try and purloin it a siren sounds and you are knocked out, then chucked in a cell; you can escape from here though and reclaim your possessions; less the money you tried to lift in the first place.

There are a lot of maze locations that really need thorough mapping, one of them underwater.

Canalboy (12-08-2025 13:01)

After being away for a while I have dived back into this rather complex and very large game comprising 206 locations so far. The biggest bug bear is the ever expanding list of items (43 at the moment) and an inventory limit of 5 which entails inevitable backwards and forwards peregrination.

I have at least discovered a method of travelling quickly between two far flung areas of the map but knowing what to take and what to leave behind is a tricky judgement call. I am still unsure if you should flog your hard earned treasure to the second hand shop owner or not but some item purchasing seems to be a prerequisite for progress. There are quite a few mazes too but so far all are of the "drop items to map" variety.