Adam Atkinson

Games for Spectrum, C64, Amstrad, Amiga, Apple ][ and the rest of the 8-bit and 16-bit platforms. Pleas for help, puzzles, bug reports etc.

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Strident
Posts: 1125
Joined: Fri Aug 12, 2011 2:57 pm

Adam Atkinson

#1 Post by Strident »

I've recently been made aware [through bg on intfiction] of the sad news that Adam Atkinson passed away in December. He is known in our community for his contemporary connections to the Phoenix (T/SAL) mainframe games and was the author of Nidus https://solutionarchive.com/game/id%2C6139/Nidus.html

Adam was a legend in the recreational maths community as many of the links below expand upon.

The tributes to him are lovely. As he must've been. I know some here on the forums have corresponded with him in the past.

https://aperiodical.com/2024/12/double- ... g-issue-e/

https://www.gathering4gardner.org/remem ... -atkinson/

https://xmau.com/wp/notiziole/2024/12/09/adam-atkinson/

https://mathstodon.xyz/@icecolbeveridge ... 4729784149

https://mathstodon.xyz/@virtuosew/113623832702940461
Canalboy
Posts: 62
Joined: Tue Feb 18, 2020 10:31 pm
Location: London

Re: Adam Atkinson

#2 Post by Canalboy »

I knew about his illness as I had always informed him of my progress in the Phoenix games over the years - including the odd bug like the freezing of objects in Parc. He helped me over the line with Acheton too back in the day. A very decent, self effacing individual and a sad loss.
ASchultz
Posts: 17
Joined: Fri Mar 23, 2007 6:35 pm

Re: Adam Atkinson

#3 Post by ASchultz »

I didn't know about his influence and what he'd done during an IFMud session where people were testing my game. He found some really good stuff that -- well, they showed insight few people would've had.

This is a bit late, but I still wanted to drop my own tribute in. He took time and effort to help someone he didn't know, and help significantly.
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