Jason Wells' versions are not playable; a major bug traps you in the damp cellar:
You are in a damp cellar.
You see:
Hungry rats
Exits are:
E U
> e
The rats look too fierce.
> u
The rats look too fierce.
This concerns the Python version (which I port to Inform 6 without the librarie) and the JavaScript version (a check of the east direction is missing).
There is also a message missing when droping objects and a few other details.
The fixed version for Atari 400/800 by Garry is a text file; a zip archive would be preferable. I haven't been able to get it to work in an emulator.
auraes wrote: Sun Sep 21, 2025 3:32 pm
The fixed version for Atari 400/800 by Garry is a text file; a zip archive would be preferable. I haven't been able to get it to work in an emulator.
You won't be able to get it to work because this site mangles program files. Any program file should be uploaded within a zip file, and the download will then be that zip file. I don't know how this file slipped through the net.
This had me confused. The game is actually called 'Tower of Mystery' and was written by Gary McGath, not Jason Wells. The fixed game that I submitted a long time ago had been unzipped, but it shouldn't have been, so I've resubmitted it. The zip file contains an auto-booting Atari 8-bit disk image.
The zipped Atari 400/800 program is now up. Thanks Garry.
Also...
Garry wrote: Sat Sep 27, 2025 5:19 pm
This had me confused. The game is actually called 'Tower of Mystery' and was written by Gary McGath, not Jason Wells.
To avoid further confusion I have edited the title. Auraes, I hope you don't mind.
I installed the Xroar emulator on Linux. I was able to launch the game by renaming the file TOWER3.TXT from jgerrie to TOWER3.bas with the command line:
auraes wrote: Sat Oct 04, 2025 8:50 am
I installed the Xroar emulator on Linux. I was able to launch the game by renaming the file TOWER3.TXT from jgerrie to TOWER3.bas with the command line:
I didn't see any mistakes, at least not on the right path.
There are a few anomalies in the original version, and certain actions prevent the game from being completed without informing the player: eating the candy bar, the death of the computer.
I don't know why LOGOUT is written LOGOU, etc.
It's a shame that, despite the many adaptations, no improvements have been made to the game. Worse still, the Python and JavaScript versions are buggy.
I'll take a look at those and see if I can fix them.
auraes wrote: Fri Oct 17, 2025 9:23 am
There are a few anomalies in the original version, and certain actions prevent the game from being completed without informing the player: eating the candy bar, the death of the computer.
I don't know why LOGOUT is written LOGOU, etc.