Request for Beta-Testers for ParserComp2021 game: "The Arkham Abomination"
Posted: Mon May 10, 2021 3:13 pm
"THE ARKHAM ABOMINATION"
is a free, short, offline, downloadable, parser-based text adventure written by catventure ©2021.
It was made using the "Thinbasic Adventure Builder" (TAB) for PC Windows Only. (XP and above; 32/64bit; English language)
http://tab.thinbasic.com/
(An interactive 'Lovecraftian' fanfic story)
This adventure game is text only and of the traditional sort.
It is similar to the old Infocom/Magnetic Scrolls/Level 9 type which were popular in the mid 1980`s.
There are no graphics, sfx, or animations in this adventure game.
However, there is a background music which can be turned on or off. Music credit: courtesy of Eric Matyas
This adventure game is my candidate for submission to the ParserComp 2021 game jam.
You play Stu Troughton, a retired enquiry agent from Dunwich. You arrive in Arkham because of your concern for a great friend, Clark Ashton, a journalist from the "Arkham Advertiser". Clark suddenly up and disappeared about a week ago. Passing strange! The local police have been unable to trace him and have reached a dead end with their investigation. Seems there's an ongoing public health crisis here; a strange epidemic that has left dozens of tumour-ridden and mutated patients in hospital and an unusual number of Arkhamites ill with symptoms of nausea, vomiting and bleeding.
Can you find your missing friend, put an end to epidemic caused by dark forces that have infiltrated the surrounding countryside and well... erm... simply survive!
You score points for overcoming obstacles, solving problems or making progress. A perfect score is 50 points. You may find it helpful to make a map and keep notes.
The game understands the standard adventure commands.
I probably need several volunteers to test it so If you are interested please PM me your name and contact details and I'll add you to the list.
When the playtest version is ready (probably later this month) I'll send the download link to the game.
You do not need an interpreter or emulator to run the game as all files required will be included in the download.
I have tried to make the game user friendly and respond to various player commands and also to be helpful should the player type in wrong, incorrect or nonsensical input. It is not really a big game and there aren't too many puzzles to solve in it but you may have to *think* a little to finish the quest successfully. I sincerely hope you have fun playing it and I am happy to receive comments, feedback, bug reports etc.
catventure/Phil.
is a free, short, offline, downloadable, parser-based text adventure written by catventure ©2021.
It was made using the "Thinbasic Adventure Builder" (TAB) for PC Windows Only. (XP and above; 32/64bit; English language)
http://tab.thinbasic.com/
(An interactive 'Lovecraftian' fanfic story)
This adventure game is text only and of the traditional sort.
It is similar to the old Infocom/Magnetic Scrolls/Level 9 type which were popular in the mid 1980`s.
There are no graphics, sfx, or animations in this adventure game.
However, there is a background music which can be turned on or off. Music credit: courtesy of Eric Matyas
This adventure game is my candidate for submission to the ParserComp 2021 game jam.
You play Stu Troughton, a retired enquiry agent from Dunwich. You arrive in Arkham because of your concern for a great friend, Clark Ashton, a journalist from the "Arkham Advertiser". Clark suddenly up and disappeared about a week ago. Passing strange! The local police have been unable to trace him and have reached a dead end with their investigation. Seems there's an ongoing public health crisis here; a strange epidemic that has left dozens of tumour-ridden and mutated patients in hospital and an unusual number of Arkhamites ill with symptoms of nausea, vomiting and bleeding.
Can you find your missing friend, put an end to epidemic caused by dark forces that have infiltrated the surrounding countryside and well... erm... simply survive!
You score points for overcoming obstacles, solving problems or making progress. A perfect score is 50 points. You may find it helpful to make a map and keep notes.
The game understands the standard adventure commands.
I probably need several volunteers to test it so If you are interested please PM me your name and contact details and I'll add you to the list.
When the playtest version is ready (probably later this month) I'll send the download link to the game.
You do not need an interpreter or emulator to run the game as all files required will be included in the download.
I have tried to make the game user friendly and respond to various player commands and also to be helpful should the player type in wrong, incorrect or nonsensical input. It is not really a big game and there aren't too many puzzles to solve in it but you may have to *think* a little to finish the quest successfully. I sincerely hope you have fun playing it and I am happy to receive comments, feedback, bug reports etc.
catventure/Phil.