If anybody has checked on the IF Archive lately, Richard Bos recently submitted a walkthrough to Topologika's Hezarin. This is an extremely large game, comparable to Acheton, and every bit as difficult and unforgiving (I've never gotten very far).
http://www.ifarchive.org/if-archive/pho ... ezarin.txt
Richard also submitted a similar walkthrough to Acheton to the IF Archive a couple of months ago. He was good enough to let me know about a couple of mistakes on my maps, which I've since corrected, but haven't yet gotten around to resubmitting here and over there.
Now that I have a solution in hand that will save me a bunch of time, I'd like to make a similar set of maps for Hezarin, but it's still going to take quite a while. Too many half-finished projects on my plate...
Games for Spectrum, C64, Amstrad, Amiga, Apple ][ and the rest of the 8-bit and 16-bit platforms. Pleas for help, puzzles, bug reports etc.
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