Island of Artuan Adventure - kill siren??

Games for Spectrum, C64, Amstrad, Amiga, Apple ][ and the rest of the 8-bit and 16-bit platforms. Pleas for help, puzzles, bug reports etc.

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bb
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Island of Artuan Adventure - kill siren??

#1 Post by bb » Fri Sep 01, 2006 9:40 pm

Playing this text adventure game (ca. 1982) from Sirius 1/Apricot, on Windows 98SE in MS-DOS.

Anybody know how to overcome the siren??

Anyone interested in playing (I can tell you where to get it free or find it on Google Groups) - and maybe beating me to the Orb of Power?

Hoping to hear from you!

BB

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df
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#2 Post by df » Mon Sep 04, 2006 1:28 am

I fired it up under dosemu, made it inside the cave system. I dont like the fact that I feel like I need to 'search' in every location. I took a cursory look at the dat file and its not a basic XOR encryption.

I might keep on trying the game depending on my frustration level.
-- Stu / DF --
-- Mountain Valley + Softgold Adventure Fan --

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df
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#3 Post by df » Mon Sep 04, 2006 1:41 am

any way to stop the goblins killing me?

the sport room.. is it a red herring? 'i feel a small tremor' but i seem to stay in the same room..

cant seem to find anything to attack the goblin king with (yet)
-- Stu / DF --
-- Mountain Valley + Softgold Adventure Fan --

bb
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#4 Post by bb » Tue Sep 05, 2006 11:55 pm

Hi df

S
P
O
I
L
E
R






In Sport room say TROPS
Goblin chief - use rusty sword - need to find ruined church in forest

Let me know how you get on

Best wishes
bb

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df
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#5 Post by df » Wed Sep 06, 2006 2:53 am

thought I found all I needed in the forest.. guess I missed something. I need to make a forest map :)
-- Stu / DF --
-- Mountain Valley + Softgold Adventure Fan --

bb
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Still stuck on classic adventure game: Island of Aturan

#6 Post by bb » Sun Oct 29, 2006 7:20 pm

Help - can't get past the siren...

Anyone out there interested? Its so frustrating because I have a great idea as to how to finish it - but I need to get past her...

bb

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Gunness
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#7 Post by Gunness » Tue Oct 31, 2006 1:00 pm

I'm just joining in now, so give me a bit of time to catch up :)

I have to admit that I've never heard of the Apricot, let alone Island of Artuan before, but it looks like a nice challenge.

bb
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Island of Arturan Adventure

#8 Post by bb » Wed Nov 01, 2006 5:57 pm

Hi Gunness

Hope you´re having fun - I actually started playing this about 25 years ago. About time I finished it...

Looking forward to dispatching the siren!

Rgds
bb

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#9 Post by jjpatty » Mon Sep 08, 2008 12:22 pm

is anyone still playing this game???

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#10 Post by terri » Thu Jun 11, 2009 2:21 am

I have joined in, a bit late.

Challenging game, to say the least. I have explored the cave, pciked up what was there, but didn't enter past the Gbolin hall.

Also found the knight statue, with one letter to his name.

Are the sarcophagi red herrings?

BB's post said you need the rusty sword to use on the goblin chief and that it's found in the ruined church, but I have not found it. Any further hints here please?

I wondering whether the next step is to use the axe, log, and rope to make a raft.

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Re: Island of Artuan Adventure - kill siren??

#11 Post by Juan » Fri Apr 08, 2011 2:09 am

bb wrote:Playing this text adventure game (ca. 1982) from Sirius 1/Apricot, on Windows 98SE in MS-DOS.

Anybody know how to overcome the siren??

Anyone interested in playing (I can tell you where to get it free or find it on Google Groups) - and maybe beating me to the Orb of Power?

Hoping to hear from you!

BB
I have managed to kill the siren and finished the game. You need to give the steel sword to the statue of the knight and then say his name (Hector.) He then will grant you one request to kill one monster. Just type: siren. He will take care of it.

However, I could not manage to finish the game with a perfect score. I could not figure out how to get the sack of loot from the statue of the thief, or how to kill the skeleton with the crown (you can kill either skeleton with the rusty sword, but then this weapon vanishes; so you are forced to kill the skeleton that has the dagger, since that item is necessary to finish the game, the crown isn't.)

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Re: Island of Artuan Adventure - kill siren??

#12 Post by Juan » Fri Apr 08, 2011 7:17 am

OK, I figured out how to kill the skeleton with the crown: Throw dagger. That kills it. Now the only treasure I seem to be missing is the thief's sack.

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Re: Island of Artuan Adventure - kill siren??

#13 Post by Juan » Fri Apr 08, 2011 9:35 am

OK, I have finally managed to get the bag of stolen goods from the thief. It's in the maze after you make him run away.

Finished the game with a 288 (maximum?) score, "this qualifies you as a master adventurer, grade 1" :D

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Re: Island of Artuan Adventure - kill siren??

#14 Post by Gunness » Fri Apr 08, 2011 10:22 am

The solution is online now :)

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Strident
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Re: Island of Artuan Adventure - kill siren??

#15 Post by Strident » Fri Jan 14, 2022 10:34 am

I'd been randomly looking at some of the games by Kuma Software/Kuma Computing and, when looking up references for another title, and my eyes were drawn to The Island of Artuan.

I see that we've got this Kuma game in the database for Einstein, with a current date of release as 1984.
http://solutionarchive.com/game/id%2C14 ... C+The.html
[A later Internet search threw up this thread, which is why I'm attaching this information here]

It's very clearly called (The) Island of Artuan on the cover and in game.
http://www.tatungeinstein.co.uk/games/artuan.htm

However, there are Kuma adverts listing a game called Isles of Artuan; which surely has to be the same adventure as I believe it's the one being discussed in this thread.

Some references for "Isles"...

For the Sirius 1 (the UK/European licensed version of the Victor 9000)
*adverts*
Personal Computer World - June 1983 - https://archive.org/details/PersonalCom ... 6/page/216 "Extensive Adventure game"
The same or similar advert is in lots of other publications, e.g.
Your Computer - August 1983 - https://archive.org/details/your-comput ... 8/page/n59

For the Apricot (which was ACT's follow-up to the Sirius)
*news*
Micro Adventurer Issue 9 - July 1984 - https://archive.org/details/MicroAdvent ... 84/page/n5 "The game already available for the Sirius, involves escaping from the island by facing "all the hazards of this bizarre realm".
Personal Computer News #63 2nd June 1984 - https://archive.org/details/mag_Persona ... 84/page/n5
*advert*
Your Computer - April 1984 - https://archive.org/details/your-comput ... /page/n73/
(Where it's listed in the Sirisu 1/Apricot section. The corresponding March 1984 advert does not have an Apricot section)

I wonder if the Sirius 1/Apricot version is online anywhere? Presumably the game was CP/M-based which is why it appeared on the three formats? [We don't even actually have the Sirius or the Apricot as "platforms" currently in our database]

Edit: The Apricot version is online at http://www.actapricot.org/disks/apr00254.dsk (It's described on a forum thread as being in an "obscure" format, https://rec.games.int-fiction.narkive.c ... nture-1982 )
Edit2: Ah, the poster on that thread is "bb", the same person starting the thread here.

I will add some of this information to the game entry and adjust the date of release to reflect the first appearance of the game.

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