Ah, spotted the second game (I was searching for "rolling") so the first two are now in a suitable group. We'd just need some details on the third game.
EDIT: Added a placeholder for the third game. I notice it is currently not linked to the other two on IFDB.
Search found 671 matches
- Wed Feb 01, 2023 8:01 am
- Forum: Site feedback & announcements
- Topic: Writing in information for (my own) series?
- Replies: 3
- Views: 15
- Wed Feb 01, 2023 7:49 am
- Forum: Site feedback & announcements
- Topic: Writing in information for (my own) series?
- Replies: 3
- Views: 15
Re: Writing in information for (my own) series?
Just send an update on the relevant game pages to say which games are in a series (and the order if necessary) and it's a simple job for an admin to create a game group to tag them all with. I see we don't have the other two games in the database yet. If you submit their details, just mention they'r...
- Sat Jan 21, 2023 11:59 pm
- Forum: Site feedback & announcements
- Topic: Linking to outside walkthroughs?
- Replies: 4
- Views: 38
Re: Linking to outside walkthroughs?
I tend to personally put any extra information in the notes section. The template you've got off Garry works, in terms of making it easy for an admin/editor to copy and paste the information into the appropriate fields when updating the page. I agree that David Welbourne's walkthroughs are great. Ot...
- Sat Jan 21, 2023 10:17 am
- Forum: Classics
- Topic: Random BASIC type-in text adventure thread
- Replies: 5
- Views: 79
Re: Random BASIC type-in text adventure thread
Yeah, I agree. I've amended the entry to make that clear. There's an argument for deleting it but sometimes leaving an entry and tagging it as not really being an adventure stops someone else re-adding it later and then wasting their time researching it again; especially when it's an existing long-t...
- Fri Jan 20, 2023 6:40 pm
- Forum: Classics
- Topic: Random BASIC type-in text adventure thread
- Replies: 5
- Views: 79
Re: Random BASIC type-in text adventure thread
I think this is it, actually, for the C64...
https://archive.org/details/Boolean_Bra ... Publishing
In which case, it probably doesn't really qualify as a CASA "text adventure". I don't see a lot of text! Or that much adventure.
https://archive.org/details/Boolean_Bra ... Publishing
In which case, it probably doesn't really qualify as a CASA "text adventure". I don't see a lot of text! Or that much adventure.
- Thu Jan 19, 2023 6:47 pm
- Forum: Classics
- Topic: Random BASIC type-in text adventure thread
- Replies: 5
- Views: 79
Random BASIC type-in text adventure thread
As I know some people love looking at old BASIC text adventures, I thought I'd note any new listings that I find references for on here. This one was previously just down as a TI-99/4A game, but actually appeared as type-ins for C64, Apple II and PCjr too. The Boolean Brain https://solutionarchive.c...
- Fri Jan 06, 2023 10:52 pm
- Forum: Classics
- Topic: Missing Atari 8-bit titles
- Replies: 47
- Views: 907
Re: Missing Atari 8-bit titles
Presumably one of the early Lindasoft titles, that one, going on the date?
I notice that we don't yet have Doriano's (The/I) Beatles e il papiro della pace listed in the archive either.
http://www.atarimania.com/game-atari-40 ... 31446.html
I notice that we don't yet have Doriano's (The/I) Beatles e il papiro della pace listed in the archive either.
http://www.atarimania.com/game-atari-40 ... 31446.html
- Sat Dec 31, 2022 12:04 pm
- Forum: Classics
- Topic: Missing Atari 8-bit titles
- Replies: 47
- Views: 907
Re: Missing Atari 8-bit titles
Well, let's take the example of Arcade Adventure again. Actually, I didn't even know the game was part of the Page 6 Library before I saw it listed under that publisher on the site. I got this file from a user in the US who decided it was time to archive his software "collection" from the mid-eight...
- Sat Dec 31, 2022 11:15 am
- Forum: Site feedback & announcements
- Topic: Transylvania III for MSX?
- Replies: 2
- Views: 79
Re: Transylvania III for MSX?
There are quite a few instances in the database of games that were commercially ported and published, seemingly without the permission of the original creators. In many of those historic cases we have added the platform of those commercial ports (even if they were potentially unofficial) as they wer...
- Wed Dec 28, 2022 9:43 pm
- Forum: Classics
- Topic: Atzeco Adventure
- Replies: 20
- Views: 300
Re: Atzeco Adventure
And BTW, if you like text adventures, there's another italian-language game that might be converted/translated. It's called "Astronave Farmer" and I typed it myself some time ago from the 1985 italian magazine "MC Microcomputer". It has been reissued on "RetroMagazine" 23 May 2020. Read the article...
- Mon Dec 26, 2022 11:03 am
- Forum: Classics
- Topic: Atzeco Adventure
- Replies: 20
- Views: 300
Re: Atzeco Adventure
It isn't one that I've come across previously, no. For others interested, the listing is here... http://vz200.org/bushy/Laser_Computer_Club_1988-04.pdf or https://archive.org/details/LCC1988-04/page/n11 and is credited to a Roberto B. Roberto B. is the author of several Laser programs, such as Nim (...
- Sun Dec 18, 2022 5:47 pm
- Forum: Classics
- Topic: Dragonstar Trilogy by Fergus McNeill
- Replies: 15
- Views: 221
Re: Dragonstar Trilogy by Fergus McNeill
Looks good. 
Fergus has confirmed that he did part 3 in BASIC because he wanted to do something that he could do in the Quill. It was probably the graphics side of things; although I did suggest it might've been the wandering characters part too.

Fergus has confirmed that he did part 3 in BASIC because he wanted to do something that he could do in the Quill. It was probably the graphics side of things; although I did suggest it might've been the wandering characters part too.
- Sun Dec 18, 2022 12:16 pm
- Forum: Classics
- Topic: Dragonstar Trilogy by Fergus McNeill
- Replies: 15
- Views: 221
Re: Dragonstar Trilogy by Fergus McNeill
It's a compromise either way, especially when the game is basically all map & location descriptions and not much else. You might be able to save some memory in the system messages because some of those are going to be redundant... there aren't any wearable objects, for example, so system message 29 ...
- Sun Dec 18, 2022 10:49 am
- Forum: Classics
- Topic: Dragonstar Trilogy by Fergus McNeill
- Replies: 15
- Views: 221
Re: Dragonstar Trilogy by Fergus McNeill
From looking at the code (and the solution!) that part 1 is basically just 90% location descriptions. It's a fairly neatly described game world... there's just not much to do in it. It's unsatisfying now, looking at it in terms of an adventure game, but I can definitely appreciate the personal buzz ...
- Sat Dec 17, 2022 1:44 pm
- Forum: Classics
- Topic: Dragonstar Trilogy by Fergus McNeill
- Replies: 15
- Views: 221
Re: Dragonstar Trilogy by Fergus McNeill
I just did a very quick difference check between the two versions of Part 1... Main differences between I-DST1 and You-DST1: I-DST1 is earlier, made with version A of the Quill. You-DST1 is a version C database and also includes some Illustrator graphics. You-DST1 has additional vocabularly synonyms...