Search found 57 matches

by pippa
Sun Jan 13, 2019 3:04 pm
Forum: Classics
Topic: 8bitAG.com/info
Replies: 18
Views: 8739

Re: 8bitAG.com/info

Thanks.
by pippa
Thu Jan 10, 2019 4:12 pm
Forum: Classics
Topic: 8bitAG.com/info
Replies: 18
Views: 8739

Re: 8bitAG.com/info

Hi. There seems to be a bug in the Play Online QAOP version of Trolley Mania. After opening the grate with the rod, I can't search the drain for the keys. It works fine on the .z80 snapshot version, but not the online one.
by pippa
Mon Sep 11, 2017 7:09 pm
Forum: Classics
Topic: Another Classic Ported to TRS-80 MC-10
Replies: 177
Views: 108324

Re: Another Classic Ported to TRS-80 MC-10

RESTORE, as Pippa said, just returns to the beginning. Normally you either load arrays or simply do a number of "dummy" reads to get back to where you want. Alternatively, sine the MC-10 is a machine in the same vein as as the ZX81 and memory is at a premium, you load data directly into arrays from...
by pippa
Tue Sep 05, 2017 8:40 pm
Forum: Classics
Topic: Another Classic Ported to TRS-80 MC-10
Replies: 177
Views: 108324

Re: Another Classic Ported to TRS-80 MC-10

Interesting! The only BASIC I really know is BBC BASIC, so I didn't realise that other BASICs didn't have a RESTORE command, which is kind of surprising because you'd think it'd be very useful. E.g. a similar hack (or the same one?!) seems to be needed in the following book about writing text adven...
by pippa
Sun Sep 03, 2017 4:59 pm
Forum: Classics
Topic: Another Classic Ported to TRS-80 MC-10
Replies: 177
Views: 108324

Re: Another Classic Ported to TRS-80 MC-10

Pippa The crown is mine! What does these POKEs do? You say you don't know much about the MC-10 but it seems that you have figured out how to reset the RESTORE point for use by the READ command. Have I got that right? If so, this is a very useful set of POKEs. 75 RD=PEEK(173)+256*PEEK(174):FOR I=1TO...
by pippa
Mon Aug 28, 2017 6:21 pm
Forum: Classics
Topic: Another Classic Ported to TRS-80 MC-10
Replies: 177
Views: 108324

Re: Another Classic Ported to TRS-80 MC-10

All that Atlantis business has inspired me to have a go at converting a game for the MC10. So here is Mini Adventure from Peter KIllworth's snappily titled book How to Write Adventure Games for the BBC Microcomputer Model B and Acorn Electron. A couple of warnings. First: first I'm not a very good p...
by pippa
Sun Aug 20, 2017 8:01 pm
Forum: Classics
Topic: Another Classic Ported to TRS-80 MC-10
Replies: 177
Views: 108324

Re: Another Classic Ported to TRS-80 MC-10

I've ported Greg Hassett's Atlantis and Enchanted Island. Also "4 Mile Island" by Owl's Nest Software. Anyone solve 4 Mile Island Adventure? I'm working on it. Sorry to bring bad news, but your port of Atlantis has a bug in it. If you type HELP the program crashes with: ?UL ERROR IN 471 Anyway, I'v...
by pippa
Fri Aug 04, 2017 1:54 pm
Forum: Classics
Topic: Solaris, Sinclair Spectrum text adventure - Softel 1983
Replies: 5
Views: 3668

Re: Solaris, Sinclair Spectrum text adventure - Softel 1983

It looks like the machine code does a lot of the parsing. The machine code routine at address 65197 (called from line 45 in the BASIC) extracts the verb from the command. This means a full list of verbs isn't available in the BASIC listing. :( Once this is done, control returns to BASIC which does a...
by pippa
Sat Oct 15, 2016 8:17 am
Forum: It's all fun and games
Topic: Adventure Challenge
Replies: 461
Views: 4611734

Re: Adventure Challenge

OK, I have no idea what any of that MissingNuggets technobabble was about, and I can't see where Roger Daltrey fits in. But based on the pictures, is it "The Beginning of the End" ? (The beginning of The Simpsons, the co-ordinates for a town called Of, and Wile E. Coyote apparently facing his end. T...
by pippa
Fri Sep 09, 2016 8:44 am
Forum: It's all fun and games
Topic: Adventure Challenge
Replies: 461
Views: 4611734

Re: Adventure Challenge

OK. The letter P is in a Windows logo. One of the few Spanish words I remember from school is "ventana" for "window".

So I should be looking for a game with "Ventpanas" or "Ventapnas" in the title. But I can't seem to find one...
:(
by pippa
Thu Sep 08, 2016 4:27 pm
Forum: It's all fun and games
Topic: Adventure Challenge
Replies: 461
Views: 4611734

Re: Adventure Challenge

OK. I'll have a guess at Caballeros de la Mesa Cuadrada even though it's probably wrong.
by pippa
Thu Sep 01, 2016 7:45 pm
Forum: It's all fun and games
Topic: Adventure Challenge
Replies: 461
Views: 4611734

Re: Adventure Challenge

Sorry, I'm a bit thick skulled ;) The game must of course be Border Harrier :lol: Yes! That's it! :D (IMHO the best puzzles are always ones that leave you thinking, "Of course, why didn't I think of it sooner!?!") 1. Alex - 10 points 2. Gunness - 9 points 3. Shornet - 7 points 4. Impomatic - 5 poin...
by pippa
Thu Sep 01, 2016 9:13 am
Forum: It's all fun and games
Topic: Adventure Challenge
Replies: 461
Views: 4611734

Re: Adventure Challenge

Gunness wrote:Ah... so...
Green Death (as Mr. Lime is very much dead - or at least is supposed to be!)
No. Getting colder. :(

Another hint: His full name's Harry Lime, so someone who's a bit like him could be described as Harry-ish. So someone who's more like him (but not the Harry-est) would be...?
by pippa
Sun Aug 28, 2016 2:16 pm
Forum: It's all fun and games
Topic: Adventure Challenge
Replies: 461
Views: 4611734

Re: Adventure Challenge

Alex wrote:border zone?
No, but you're very close.

Another hint: Think of the Third Man's full name. How might you describe someone like him? How could you describe someone else who was more like him?
by pippa
Sat Aug 27, 2016 11:47 am
Forum: It's all fun and games
Topic: Adventure Challenge
Replies: 461
Views: 4611734

Re: Adventure Challenge

OK... A few more clues...

The image was a Spectrum screenshot as blatant hint that this is a Spectrum game.

The Third Man is only a very indirect clue to part of the title.

I used one of the words from the title in the post above.