WHITE FEATHER CLOAK
St. Bride’s School
Zenobi Software

This is an interesting game. It works hard at creating a sinister ambience and generally succeeds in this. You need to solve riddles to explore certain places. You need to find and collect the following things: Soulreaper (sword), candle stub, button, elfin piece, feather, and a torn page in Part 1 and them use them effectively in Part 2. The puzzles and riddles range from easy to difficult, completely incomprehensible in one case (at least for me).

Part 1:
You start outside a mansion. Go N, AROUND, GET PINCE, N, N (at the forest glade there is a riddle), TREE (you see a boar), S, S. you are taken by guards and asked if you want to accompany them or fight. ACCOMPANY. You are taken to the king. Since you cannot answer him, WAIT until you are thrown in gaol. GET STUMP, EXAMINE STUMP, GET PIP, GET BREAD, ASK GAOL (he says to wait), WAIT (you hear a voice), WAIT (you are asked if you will kill the king), NO (the door opens). You are soon faced with another riddle. LOVE (you find yourself in the Princess’ chambers, EXAMINE PRINCESS, ASK PRINCESS (she asks for your help), YES, GET HANDKERCHIEF, OUT (the princess tells you how to get out of the castle).

Go E, S, (you are in mid-air and given another riddle), BLACK (you are taken to the Wizard’s chamber), EXAMINE OWL, EXAMINE SHELVES (you see bottles and a hint that the owl cannot read anymore), GIVE PINCE, ASK OWL, GET BOWL, EXAMINE BOWL, PLANT PIP, GET APPLE, OUT (back in the stone corridor), CALL ESMA (back under north wall), W (at the Castle), E, E (you are sinking and offered a rope by a giant), GET ROPE, LOOK, GET BUTTON, W, S, E, EXAMINE DEBRIS, GET SWORD, EXAMINE SWORD, W, N, AROUND, N, N, HIT BOAR, N (you see a bird), BREAK BREAD (the bird takes a crumb), DROP ALL, GET HANDKERCHIEF, WAIT (until captured by the elves), WAIT (until the elfking appears), CALL ELFKING, ASK ELFKING (he does not believe you but an elf has slipped you a knife), CUT ROPE, GET HANDKERCHIEF, OPEN HANDKERCHIEF (the princess’ message is understood. You are given a pot and lucky piece. TAKE POT, TAKE LUCKY (you are blindfolded and sent on your way), REMOVE BLIND, EXAMINE POT, EXAMINE LUCKY, GET SWORD, GET STUMP, GET BUTTON, GET APPLE.

Go S, S, S, W, W, W (to the inn), IN, ASK JARGE, ASK FEATHER, EXAMINE FEATHER, OUT, W, N, N, N, N, N (you see a horse), GIVE APPLE, GET HORSE, RIDE HORSE (he drops you off in a wasteland), RUB EYE, LOOK (you see a road to the north), N, N, N, MOVE RUBBLE (you create a gap), W, EXAMINE DOOR (the last riddle), MOON (you are in the chapel), N, EXAMINE ALCOVE (you see shelves), UP SHELF, GET PAGE, EXAMINE PAGE, DOWN, S, UP (in a cellar), E, EXAMINE RIVER (you see a fish and an undine), ACCOMPANY UNDINE. You are finished Part 1. The password for Part 2 is Grimbals Heart.

Part 2:
You are in a cavern with all the things you collected in Part 1. LOOK UP, UP (you are too tired), SLEEP, UP, UP, UP, UP, EXAMINE RECESS, GET CHURN, EXAMINE CHURN (it’s full of milk), DOWN, DOWN, DOWN, DOWN, EXAMINE LIGHT, DRINK MILK, FILL CHURN, EXAMINE CHURN (it’s full of water), UP, UP, UP, UP, IN (a snake drops on you – keep it, you’ll need it), EXAMINE SNAKE, EXAMINE WALL, PUSH WALL (it yields- you see a dark passage). Now I am not sure if the following is a bug, or whether it is supposed to be dark for so long), IN (it’s dark), UP, UP, N, W, EXAMINE EYES, UP, EXAMINE HOLES, PULL LEVER (you find yourself in a gallery with no means out), EXAMINE PAINTING, EXAMINE FRAME, EXAMINE POPPY, OPEN POPPY, GET PILLBOX, EXAMINE PILLBOX (“sleep”), OPEN PILLBOX (you see seeds), EXAMINE SEEDS       . 

Go W, READ WRITING (a riddle). A rat emerges and asks if you want help. Say YES (you are told the key is in the keys. This means typewriter keys, specifically to the left of the letter in the message – in the same row), COAL (it needs to be in code), VPSA, E, READ WRITING  (another riddle - alternatively you can get the hint for this door, but not both. The hint would have said to use your eyes, not your fingers), B (the door opens), E, THROW BUTTON, JUMP, PULL LEVER (it’s jammed), S (you see demons), READ BOOK, EXAMINE DEMONS, LAUGH, EXAMINE VOLUME (you see a recipe to cheat death), S, GET JAR, EXAMINE JAR (it’s crusty), GET NOTES, READ NOTES (you are told that a liquid substance will dissolve things with a high iron content), N, N, JUMP, W, W, JUMP, S, READ WRITING (another riddle), HATE GOOD, LOVE EVIL, FEAR NOUGHT, COME IN (you see Borin, and unusual things like a one-legged table), EXAMINE GOBLETS (they are smoking). You should be suspicious.

ATTACK BORIN, S, DOWN, N, N (read writing – another riddle), DK (?). The door opens. Go N, EXAMINE BUSH PULL BUSH, GET BUSH (too prickly), EXAMINE BUSH, GET ROSE, EXAMINE ROSE, EXAMINE HOLE (you see an amulet), GET AMULET, EXAMINE AMULET (“protection”), WEAR AMULET, S, S, E, NE (in the kitchen), EXAMINE OGRESS, EXAMINE BROWNIE, WAIT (until the ogress leaves), DRUG SOUP, WAIT (until the ogress falls asleep), ASK BROWNIE (he tells you he is unhappy), GIVE PAGE (he would if he could but he can’t), GIVE LUCKY (he translates the spell and leaves. The spell tells you what to do in the moonlight and what to do when you see flames).

Go W, EXAMINE PICTURE (you see a serpent kissing a gnome), E, S, EXAMINE STATUE, GET MIRROR, W, DROP MIRROR (it reflects the moonlight), SCATTER PETALS (the statue comes to life), E, ASK STATUE, ASK CLOAK (she tells you she will give it to you if you bring her her stolen ring), N, LIGHT CANDLE, E, S, S, PULL LEVER (you find yourself in a room with masks and robes and a flame), EXAM GARGOLYES (they stop you from proceeding), BURN FEATHER, EXAMINE GARGOYLES, GET RING, EXAMINE RING, W, EXAMINE WELL, GET EGG, EXAMINE EGG, E, E, N, N, W, S, GIVE RING, WEAR CLOAK.

Go N, E, S, S, W, W, W, EXAMINE CHAIR, SIT (you are in a pit, bound up – remember the picture?), KISS SNAKE (you are turned into one and slither out of the chair – someone is disappointed), WAIT, LOOK (you see a pool of blood), GET JAR, FILL JAR, EXAMINE JAR (the stuff inside is now liquid), GET SWORD, GET CLOAK, WEAR CLOAK, GET CHURN, FILL CHURN, GET CANDLE, GET AMULET, WEAR AMULET, GET EGG, FLY UP, E, E, E, N, N, W, SW, FLY UP (you need to have the churn of blood – it keeps the birds busy), N, N, N, UP, IN (you see the real Borin), EXAMINE BORIN, EXAMINE CHAINS, PULL CHAINS (you can’t), DISSOLVE CHAINS, GIVE SWORD, ASK BORIN, BREAK EGG, BREAK EGG.  You are finished.

Terri Sheehan
2002-08-25

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