Author: Terri Sheehan
Last saved by: Jacob Gunness
Company: Bobby Ewing Corp.

LASKAR’S CRYSTALS
by Laurence Creighton
Zenobi Software

After hearing the introduction, you begin the game in a boat. SEARCH BOAT, TAKE MATCHES (ignore the teapot), OUT, INVENTORY (you have the 20p coin you were given, a knife and the matches), TAKE BAMBOO, EXAMINE BAMBOO (ignore the hat for now, or you will be bitten), W (ignore the hint-sheet), N, W, SEARCH LEAVES, TAKE HANDLE, EXAMINE HANDLE (it’s part of a tomahawk), W, CUT CREEPER, DROP KNIFE, E, E, NE, EXAMINE CIRCLE, EXAMINE GAP, TAKE SPADE, SW, DIG MOUND (you find a boot), DIG MOUND (you find a bird).

Go W, W, SW, DIG (you find a dart), DROP SPADE, TAKE DART, EXAMINE DART (poisonous), DROP HANDLE, DROP MATCHES, W, W, HELP (go for the bull’s eye), THROW DART (you get rid of the crocodile), E, E, NE, E, E, TAKE BIRD, TAKE BOOT, EXAMINE BOOT (perfect for honing), W, W, SW, DROP BIRD, DROP BOOT, W, W, DROP ALL, E, E, TAKE HANDLE, TAKE MATCHES, W, W, DROP ALL, E, E, TAKE BIRD, TAKE BOOT, W, W, DROP BIRD, TAKE COIN, TAKE HANDLE, NW, TAKE BOW, W, N (you see a blade), W (you see saplings), W, W, EXAMINE PLANT (it needs water), DROP BOW, E, E, E, TAKE BLADE, EXAMINE BLADE (blunt and needs to be fitted to something), FIT BLADE (an Indian arrives and wants his tomahawk), USE BOOT (you sharpen the tomahawk), HELP (he likes shiny things), GIVE COIN, W, CHOP SAPLING (the Indian returns, takes the tomahawk and drops the coin), TAKE COIN, W, W, DROP ALL, E, E, TAKE SAPLING.

Go E, S, E, SE, S, PUT SAPLING ACROSS  STREAM (ignore the brass key), E, E, TAKE SYRINGE, EXAMINE SYRINGE (anti-spider serum), TAKE COCONUT (too high), W, W, N, E, E, NE, E, E, S, E, TAKE HAT (the spider bites you), INJECT SERUM, EXAMINE HAT, DROP SYRINGE, W, N, W (take creeper), W, SW, W, W, TAKE MATCHES, TAKE BIRD, TAKE BAMBOO, S, E, E, WEAR HAT, SHAKE PALM, WEAR HAT, SHAKE PALM (the coconut drops), DROP HAT, TAKE COCONUT, EXAMINE COCONUT, TIE CREEPER, W, W, FILL COCONUT.

Go N, NW, W, N, W, W, W, WATER PLANT, DROP COCONUT, EXAMINE PLANT, PICK BERRY, TAKE BERRY, EAT BERRY (you are temporarily stronger), TAKE COIN, TAKE BOW, TAKE BOOT, CLIMB PLANT (it gets chopped down, you drop what you are holding and you cannot return that way). The effect of the berry wears off.

TAKE COIN, TAKE MATCHES, TAKE BIRD, TAKE BOOT, TAKE BOW, W, EXAMINE VULTURE, HELP (feed it), THROW BIRD, E, TAKE BAMBOO,  W, DOWN, HELP (make a path), EXAMINE ROCKS (good pathway), DROP ALL, EXAMINE LEAVES (soft and bouncy), TAKE ROCKS, THROW ROCKS (you make stepping stones), W, JUMP W, SEARCH BANK, GET UMBRELLA, EXAMINE UMBRELLA, READ LABEL (see UMBA and RELL- the “rain god”), JUMP E, E, DROP UMBRELLA, W, JUMP S, EXAMINE WRECK, HELP (reduce the impact), BREAK STRUT, TAKE STRUT, EXAMINE STRUT (looks like a crowbar), EXAMINE PANEL (you need to be careful), JUMP N, E, TAKE LEAVES, W, JUMP S, DROP LEAVES, PRISE PANEL (dynamite drops on the leaves), EXAMINE PANEL (your way in), IN AIRCRAFT, TAKE LAMP, TAKE HAIRGRIP, EXAMINE LAMP (it needs batteries), EXAMINE HAIRGRIP (it’s a bent wire), OUT, DROP STRUT, JUMP N, E, TAKE BOOT, TAKE BAMBOO, TAKE COIN, W, JUMP S, SE, IN, EXAMINE SQUAW, GIVE BOOT (you get the jar), EXAMINE JAR (dark substance), EXAMINE SUBSTANCE (curare - a poison), PUT JAR DOWN, EXAMINE CHEST, PICK LOCK (the squaw takes the hairgrip), EXAMINE CHEST,
TAKE TALISMAN, EXAMINE TALISMAN, INSERT BAMBOO, OUT.

Go D (you see flames to the east), E (you hear a voice saying the talisman must precede you), HELP (translated it says” dangle talisman on bamboo over flames”), DANGLE TALISMAN (the flames go out and you lose the talisman), E, E, NE, HELP (he likes shiny things), GIVE COIN (he gives you something as well as a clue about the crystals), INVENTORY (you have 2 leaky batteries), INSERT BATTERIES, SW, S, ON LAMP, S, TAKE ARROW, E (the route is blocked), W, N, N, OFF LAMP, DROP ALL, W, W, UP, NW, JUMP N, E, TAKE MATCHES, TAKE BOW, W, JUMP S, TAKE STRUT, TAKE DYNAMITE, SE, DOWN, E, E, DROP ALL, TAKE ARROW, W, W, UP, IN, TAKE JAR, DIP ARROW, PUT JAR DOWN, OUT, DOWN, E, E.

TAKE LAMP, TAKE DYNAMITE, TAKE MATCHES, TAKE STRUT, S, ON LAMP, S, E, ON DYNAMITE, PUT DYNAMITE, W (you hear an explosion), N, N, TAKE BOW, DROP MATCHES, S, S, E, E, S (you see a vulture), OFF LAMP, FIRE ARROW, EXAMINE VULTURE, BREAK CLAW, S (a jaguar takes the vulture),  E, EXAMINE SAGES, UMBA RELL (it rains and they let you in), E, E, EXAMINE ALTAR, EXAMINE CANDLESTICK, TAKE TAPER, EXAMINE PENTAGRAM, READ RUNES, DRINK POTION, SIP POTION (you are told to scratch the pentagram with a claw), SCRATCH PENTAGRAM (a niche is revealed), EXAMINE NICHE, TAKE SILVER, DROP BOW, TAKE TAPER, W, N, EXAMINE MAT, PRISE NAIL, DROP STRUT, TAKE MAT (a tunnel is revealed), DROP MAT, IN (you find yourself by the circle beside the hut), OIL HINGES (you create a gap), IN HUT, TAKE VIOLET (you can’t), TOUCH VIOLET, OUT, E, IN BOAT.  You are finished.

Terri Sheehan
2003-04-06

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