CURSE OF THE SEVEN FACES (Imperial Software) -------------------------------------------- (From beginning in hallway of seven faces) GET CAN, READ NOTE ("Slab" will transport you from here to Wizards' Hallway), E, S, S (in the red room), E, NE, S, SW, NW, SW, E, NE (colourless room), GET TORCH, S, N, W, SLAB (you're taken to the hall of the Ancient Wizards), S, MOVE SLAB (you find a hole), ENTER HOLE, SE, GET KEYS, GET PILLS, NW, U, E, ON TORCH (this allows you to see the spell book), GET *BOOK*, READ BOOK, NW, SLAB, E, LOOK INTO MIRROR (you are drawn through, to a large valley), S, SE, EXAMINE HOLE, GET SPADE, SW, DIG (you find a wand), GET WAND, WAVE WAND (to troll's eating room), N, W, SW, GET STONES, S, THROW STONES (they knock down the shelf), GET KNIFE, W, NE, E, NE, GET POLE, SW, INSERT POLE, TURN POLE (you walk through the door), SW, NW, CUT SHEET (using the knife - a disc is left), DROP KNIFE, GET DISC, N, SE, S, W, INSERT DISC (the safe opens), GET CROWN, E, TURN POLE, N, GIVE CROWN (the troll king vanishes), CROSS BRIDGE, ENTER CRACK, CRAWL TUNNEL, E, S, E, GET *HAT*, N, PULL LEVER (something useful drops out!), GET SCREWDRIVER, W, N,W, MOVE ROCK (there's a hole behind it), ENTER HOLE, S, UNSCREW HAMMER (with the screwdriver), DROP SCREWDRIVER, GET HAMMER, SE, E, E, GET SPHERE, W, S, GET BAR, S, E, INSERT SPHERE, INSERT BAR (you are transported to a T-junction),SMASH CASE (with the hammer), DROP HAMMER, GET MATCHES, S, S, S, E, GET *CLOAK*, S, W, LIFT PLATE (under it is a petrol tank), FILL CAN, W, GET BONE, S, E, E, POUR PETROL (the box is soaked), STRIKE MATCH (the box burnsaway), DROP MATCHES, GET AXE, W, W, S, BREAK DOOR (with the axe), ENTER HOLE (to a hilltop), E, E, UNLOCK PORTCULLIS (with the keys), RAISE PORTCULLIS, GO PORTCULLIS (it shuts behind you), DROP KEYS, U, PULL BOOK (a secret entranceis revealed), GO ENTRANCE, U, N, GET NECKLACE, S, D, S, D, E, E, E, GIVE NECKLACE (the guard leaves), D, S, S, S, S, D, GIVE BONE (the dogs runs off), GO ARCH, GET BLACK KEY, N, U, W, N, U, S, W, W, UNLOCK DOOR (using the black key), DROP KEY, GO DOOR, E, SAY ABRACADABRA (apparantly THE magic word? - A magical lamp appears), GET LAMP, RUB LAMP (it turns into a gold coin), GET COIN, W, N, E, THROW COIN (into the well - a wizard's staff appears, and ahole appears in the southern part of the courtyard), GET *STAFF*, WEAR HAT, WEAR CLOAK, E, SW, GO HOLE, S, E, S, W, ATTACK WIZARD (if you're carrying the hat, cloak, staff and book, he'll perish - otherwise you'll be teleported backto the beginning), DROP STAFF, E, N, W, N, GO HOLE, LIFT MAT (you find a coin),GET COIN, E, INSERT COIN (a bubblegum falls out), GET GUM, S, BLOW GUM (thebubble lifts you over the swamp), NE, S, GET WAND, E, LIFT RAG (you find a flint and some seeds), GET FLINT, GET SEEDS, S, PLANT SEEDS (they start to grow), GET CARROTS, N, GET HAT, TAP HAT (a rabbit is all that's left), N,FEED RABBIT (it grows in size and bounces you over the gorge), SHAKE TREE (itfalls apart), GET LEAVES, E, N, DROP LEAVES, STRIKE FLINT (the wolves run away), DROP FLINT, ENTER MANSION, EAT PILLS (you chase away the ghosts), DROP PILLS, GO DOOR, N, GET PUNCH, S, SE, PUNCH WINDOW (with the centre-punch),GO WINDOW, DIG (you find an eleven-foot bargepole), DROP SPADE, GET POLE, E, GET BOX, BREAK BOX (bullets fall out), GET BULLETS, S, PUSH DRAGON (with the bargepole), DROP BARGEPOLE, GO PATHWAY, N, N, GET GUN, LOAD GUN (with the bullets), SHOOT GUARD (with the gun), DROP GUN, GO EXIT, NE, S, LIFT PAINTING (you find a secret entrance), GO ENTRANCE, S, W, SW, D (you meet the elf kingwhich beckons you to return his six long lost treasures), E, E, E, MOVE STONE (you find an emerald), GET *EMERALD*, NE, GET CHALK, SW, DRAW STONE (a ringappears), DROP CHALK, GET *RING*, SE, U, SW, DIVE POOL (a brooch is washed upon the shore), GET *BROOCH*, E, SE, CLIMB ROPE (it snaps, but you manage to grab and hold on to a ledge), GET STATUE, W, W, N, E, W, S, GET ROPE,GO PATHWAY, THROW ROPE (it hits the ruby which falls to the ground), DROP ROPE,GET *RUBY*, W, N, E, W, S, E, GET AXE, N, D, NW, NW, NW, HIT ROCK (with the axe - most of the rock crumbles away, and you are left with a small piece),DROP AXE, GET ROCK, E, THROW ROCK (the window breaks), GO WINDOW, GET *GOBLET*,S, W, W, SE, W, W, W, GIVE ALL (the elf king says some magic words, and you are transported back to the Hallway of the Seven Faces)!!!!!!! Odd Magne Ogreid & Jacob Gunness ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com