(UnQuilled z-code version reviewed)
According to the brief introduction, you are Inspector Francis and your task is to find a murder weapon somewhere in the small English town Harboro. The story is mainly an excuse for a small puzzlefest in a small English town, which is perfectly fine. So, even though you are an Inspector trying to solve a case, you will come across a little bit of magic and you will also have to break the law at some point, to solve the game.
The game is in the old-school tradition, so there are many locations (almost 150) and there are a few rather small mazes too, which isn't really challenging, but I think they give a sense of exploration.
Standard fast two-word Quill parser but no guess-the-verb issues.
The many locations give a sense of exploration of a small realistic town, though the descriptions are fairly short.
I have noticed that the game can be unwinnable in at least one situation, but then it quickly becomes clear to the player that it has.
Several rather simple but fun puzzles. I needed help with 20% of the points. Looking back, I could probably have solved 85% of the game without help but probably not 100%. Personally, I don't mind using hints/walkthrough for small parts of a game, though ideally, it won't be necessary.
Overall, this is a fun game I recommend, though not as complex as Dorothy Millard's later games, such as The Great Aussie Adventure.