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Golden Baton, The - Review

Review by Sudders


Last edited:

Golden Baton is a classic quest to regain an artifact that is vital to the balance of a fantasy realm.
It's quite a small realm, but I like that as excessive trekking through pointless locations means excess mapping!
First of all I must say that this was, I think, the first ever adventure I completed (this or Emerald Isle). So it can't be that hard. Saying that, there were a couple of points where I really was stumped for a long time.
As I plan to attempt all of the Mysterious Adventures I thought I'd start again here (I haven't looked at any of the others yet).
The adventure is fairly well laid out and there are decent pictures throughout. They don't really add much though and in addition to hiding the text description they slow the game down. It took me a while to realise that by pressing return you can toggle them on and off.
It's a fairly standard trek around solving puzzles and not bad for that. There is a fair amount of to and froing to discover the use of items and their purpose (exacerbated by your small inventory capacity).

Parser/Vocabulary (Rating: 7/10)

Solid enough two word entry.

Atmosphere (Rating: 7/10)

Not bad, although it doesn't feel like there is a great deal to fear. There is an interesting time limit at the end that can panic you a bit.

Cruelty (Rating: Polite)

There are a couple of dead end killers but this is generally quite kind.

Puzzles (Rating: 6/10)

I would have to say most are logical but there are a couple that are completely off the wall.

Overall (Rating: 7/10)

A gentle but pleasant little game, possibly not one for the hardened adventurer. I did get great pleasure from one or two of the puzzles though. I am looking forward to tackling the rest of the series.