A poor game sadly. I love text adventure arcana but this is buggy and turgid. The game's equivalent of the maze of twisty little passages, all different, seems to be randomly generated. The point of each room having slightly different spellings is of course so that you can use them as a form of navigation. Here it is impossible to map the forest because of the randomness. I am not sure if this is deliberate or sloppy coding. You can also take the boat and carry it around with you, however LOOK describes it as still floating on the lake.
The game asks you if you want help every few moves, for instance "are you trying to get further into the lake?" popped up ten times in thirty moves and it is impossible to turn it off as far as I can see. If you don't answer yes or no every time the parser refuses to let you continue.
Some of the descriptions are very well done and realistic but the game is also lacking puzzles. I have mapped eighty odd locations and not come across a single puzzle yet, beyond being tiresomely thrown out of the caverns every time I pick something up or even when climbing a pillar. Best avoided I think unless you like reading descriptions of mineral deposits.
Poor. Few items are describable, no EXAMINE and oddly commands sometimes don't work until repeated.
The game's strong suit. Like Crowther's original this has a believable geography.
Hard to say as I never came across a single puzzle in eighty odd locations.
Non existent as far as I can see.
A mediocre game which is more a description of a cave system than an interactive puzzler.