The Brew - C64

Games for Spectrum, C64, Amstrad, Amiga, Apple ][ and the rest of the 8-bit and 16-bit platforms. Pleas for help, puzzles, bug reports etc.

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Juan
Posts: 313
Joined: Mon Apr 02, 2007 2:54 pm

Re: The Brew - C64

#46 Post by Juan »

terri wrote:Another technical problem.

I have followed your instructions at the chasm.

When I type in "SAY AIR! I AM A BIRD!" while on the horse, I get a message that it does not understand AIR A. So I tried various combinations of letters, CAPs etc. to get the game to recognize the exclamation point.

It doesn't even work when I am NOT on the horse.

I tried looking in the WinVice manual to get an idea of the keyboard, but it does not tell me anything.

Not to mention that I cannot FEED THE HORSE, since I have nothing to feed him with.

So, here again, I am having some peculiarities. Any help you folks can give me?

Post your solution, and I will follow it.

Maybe it will also help me to know what version of WinVice you are using.

My computer is acting up a bit, so maybe that is the problem?

This is getting more than tedious.

The walkthrough has already been written and sent to Jacob (for some reason it did not make it to the latest update.) Here is the solution for the part that you are having difficulty with (at the chasm):

Cut head from truffle, Mount horse, Put Peggy into cart, Feed horse, Feed oak leaf, Feed resin, Feed head of truffle, Say air! you are a bird!
dave
Posts: 606
Joined: Tue Aug 21, 2007 10:20 pm

Re: The Brew - C64

#47 Post by dave »

Juan wrote:I don't understand why are you finding switching disks so complicated. I use WinVICE 1.22 and I did it just like I explained before.
It may be the version of WinVICE, I found I had some difficulty coaxing this switching of discs to work (having to flip and remount it, then repeat until it works.)
Juan wrote:The walkthrough has already been written and sent to Jacob (for some reason it did not make it to the latest update.)
It must have been added after I posted up to the news page; one of us (either Jacob, Alastair or myself) will general post an update when we've had enough new solutions/games. I'm pretty sure I'd checked and the admin queue was empty when I posted. (Did you send via PM to Jacob, or through the site? If you send through the site it goes into the admin queue and one of us can pick it up, if you PM directly to Jacob we need to wait for him to have some free time to be able to post it.)
terri
Posts: 1250
Joined: Wed Dec 15, 2004 5:08 am
Location: Canada

Re: The Brew - C64

#48 Post by terri »

Yes, I followed your instructions, Juan. To the letter I thought. Though I have nothing to feed the horse with. Maybe that is the problem?

Where do I find some feed for the horse?
terri
Posts: 1250
Joined: Wed Dec 15, 2004 5:08 am
Location: Canada

Re: The Brew - C64

#49 Post by terri »

Solved the problem - no caps can be used.

With effort, I managed to reverse the complicated process. So I am on my way for a while.
terri
Posts: 1250
Joined: Wed Dec 15, 2004 5:08 am
Location: Canada

Re: The Brew - C64

#50 Post by terri »

I am trying to follow your solution. At the sleeping-flower, I can't get it as it puts me to sleep.

What am I doing wrong?
Juan
Posts: 313
Joined: Mon Apr 02, 2007 2:54 pm

Re: The Brew - C64

#51 Post by Juan »

terri wrote:Where do I find some feed for the horse?
You feed him the ingredients for the spell. Later on you can feed him oats, but this is not necessary to finish the game.

I am trying to follow your solution. At the sleeping-flower, I can't get it as it puts me to sleep.

What am I doing wrong?
You are probably taking too many turns to do it. You can't stay in that sleeping-flower field area for too long or you'll fall asleep. Have your inventory ready to take the flower and then get out.
terri
Posts: 1250
Joined: Wed Dec 15, 2004 5:08 am
Location: Canada

Re: The Brew - C64

#52 Post by terri »

I tried not to waste too much time, but I'll try to go faster.
terri
Posts: 1250
Joined: Wed Dec 15, 2004 5:08 am
Location: Canada

Re: The Brew - C64

#53 Post by terri »

I'm stuck again. In the palace kitchen. I put the three things into the kettle, but then cannot get it.
Juan
Posts: 313
Joined: Mon Apr 02, 2007 2:54 pm

Re: The Brew - C64

#54 Post by Juan »

terri wrote:I'm stuck again. In the palace kitchen. I put the three things into the kettle,


It's not just 3 things you have to put in the kettle, but 5.
but then cannot get it.
Sorry, I forgot "Light fire" after all the ingredients have been dropped into the kettle. Then you get a colorful "brew". Will send the corrected file to Jacob.
terri
Posts: 1250
Joined: Wed Dec 15, 2004 5:08 am
Location: Canada

Re: The Brew - C64

#55 Post by terri »

Thanks. And the two other things you've already put in, right?

I tried "light fire" but that didn't work. You need to "light fire under kettle".
terri
Posts: 1250
Joined: Wed Dec 15, 2004 5:08 am
Location: Canada

Re: The Brew - C64

#56 Post by terri »

OK I'm done. Very complicated and "fussy" game. I enjoyed it but would never have been able to finish it. I'm glad you did.

Can you tell me how you, or if you solved the riddle with the matchsticks? I recall when I was a kid doing similar logic puzzles. I can (figuratively speaking) remove one matchstick to get three squares. But "remove" is not the same as "move". I was unable to move four matchsticks to make three squares. If you figured it out, can you tell me what figure you got? And how you moved the mathcsticks. Following your solution, I could see you went in a clockwise direction, but I still don't get it, even though each description of the swamp was different.

BTW - was it only me but frequently the game did not take my input at the first try and I had enter it several times to get it to work. It also did that for simple directions. That is why I had problems with the egg (it got cold almost right away), and at the sleeping-flower.

I am using a much more updated version, but it was yet "unregistered" so maybe that was why it was so fussy?

We'll see what happens with the next Commodore game I will play ...someday.
Juan
Posts: 313
Joined: Mon Apr 02, 2007 2:54 pm

Re: The Brew - C64

#57 Post by Juan »

terri wrote:Thanks. And the two other things you've already put in, right?
That makes five (radish, ball, piece of flag, cube, hair)
I tried "light fire" but that didn't work. You need to "light fire under kettle".
"Light fire" works just fine. You have to put the firewood under the kettle first, though.
Juan
Posts: 313
Joined: Mon Apr 02, 2007 2:54 pm

Re: The Brew - C64

#58 Post by Juan »

terri wrote:OK I'm done. Very complicated and "fussy" game. I enjoyed it but would never have been able to finish it. I'm glad you did.

Can you tell me how you, or if you solved the riddle with the matchsticks? I recall when I was a kid doing similar logic puzzles. I can (figuratively speaking) remove one matchstick to get three squares. But "remove" is not the same as "move". I was unable to move four matchsticks to make three squares. If you figured it out, can you tell me what figure you got? And how you moved the mathcsticks. Following your solution, I could see you went in a clockwise direction, but I still don't get it, even though each description of the swamp was different.
That puzzle is quite old. You can even find solutions to it on the internet. It looks like this (but with some matchstick heads pointing in different directions):

http://www.learning-tree.org.uk/stickpu ... _manye.htm
BTW - was it only me but frequently the game did not take my input at the first try and I had enter it several times to get it to work. It also did that for simple directions. That is why I had problems with the egg (it got cold almost right away), and at the sleeping-flower.

Heck yes, that was very annoying! Sometimes you had to repeat your command line as many as 3 or 4 times before it finally went through.
terri
Posts: 1250
Joined: Wed Dec 15, 2004 5:08 am
Location: Canada

Re: The Brew - C64

#59 Post by terri »

AAh. Gotta learn to think EVEN more "outside the box."
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