Secret Sam pt1 for BBC

Games for Spectrum, C64, Amstrad, Amiga, Apple ][ and the rest of the 8-bit and 16-bit platforms. Pleas for help, puzzles, bug reports etc.

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Gunness
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#16 Post by Gunness »

Hi Buckweed, there are different ways of getting other users up to speed, and yours is just one of them.

Personally, I see things a bit differently than Terri, as I prefer struggling with the game myself until I am hopelessly stuck, rather than being given all the information up front. So I'm actually all for obscure hints, but that's just me.
But of course it's nice to have people around who have progressed further in the game, so I can ask silly questions ;)

Anyway, no harm done and best of luck to all with the game.
buckweed
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#17 Post by buckweed »

Ok I refound the grenade..EXAMINE AEROPLANE before things get hectic and it rolls past your feet..what on earth to do with it though?
buckweed
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#18 Post by buckweed »

ok...the grenade has to be thrown after your walk along the road...a MIRROR, and KEY3 are then found...I still feel though that we are missing something simple earlier on....I cant believe that the grating has to be opened on the second run through the airport...
buckweed
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#19 Post by buckweed »

ahhhh USE the mirror in the right place and you descend into the room with the atomic bomb. Four keys are required and we have 2...the hunt is on :) getting there slowly...
buckweed
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#20 Post by buckweed »

hmmm after EXAMINING traffic at nelsons column, I discovered that the program does seem to recognize the word BUS...

yes you can CATCH BUS.... 'airport' is the only answer I can think to give atm
Last edited by buckweed on Fri Dec 11, 2009 1:46 am, edited 1 time in total.
terri
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#21 Post by terri »

You are making better progress than I.

Jacob likes hints. I like them too, but if they are very obscure, I miss them. I tease him about his obscure clues. Verbs are my problem usually.

There is not need to apologize. I just get disgruntled sometimes. Sorry - I did not mean to offend.

I took a taxi rather than a bus.

Do I really need to have the chip or not, before I get on the plane? If I take it, will the agent be there later? I suppose I need to try both ways, don't I. That's not really a fair question, I know. But you had said something about the agent needing to be there to open the grating.

I'll see how I get on.
buckweed
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#22 Post by buckweed »

after catching the bus the layout at the airport is different with there being a 'check-in desk' after EXAM LADY it says she is a bit suspicious... :thumb: ok something for us to work on
buckweed
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#23 Post by buckweed »

yes it looks like the end is in sight...or did i speak too soon... :shock:
terri
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#24 Post by terri »

If you take a taxi, like I did, you get a sequence where you are hijacked by two thugs who want your gun. Interesting. I suppose that's a way of getting rid of it, since you cannot drop it.

When you go back to the airport you cannot see the grating, so I guess you shouldn't take the chip.

What to do with the card?
Last edited by terri on Fri Dec 11, 2009 2:29 am, edited 1 time in total.
buckweed
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#25 Post by buckweed »

yes with the hijacker dropping the gun it allows you to get back in the taxi to enter the lounge with the grating again..Now I have keys 1 2 3..also the card is to be 'looked at close up'..I think the toolshop after catching the bus is the way to get the elusive screwdriver to open the grating....key4 must surely be there... :lol:
terri
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#26 Post by terri »

I'm going around in circles. The taxi sequence gets you to the grating, while with the bus sequence, there is no grating?

How do you get to look at the card closely? You can't examine the man in the shop, nor can you give him something.

I haven't found key1 yet. Hints where I should look? (I'll even swallow my words and ask for even an obscure hint).

I've used the mirror, but you are bumped to the beginning if you don't have the 4 keys.

I had another question, but I've forgotten it.
buckweed
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Joined: Mon Nov 30, 2009 8:23 pm

#27 Post by buckweed »

USE REQUISITION in toolshop...Man says it isn't signed.. SIGNATURE REQUISITION and it says 'no time for autographs'....getting closer..I think this is the last hurdle before opening the grating... Is there anything you havent reached yet terri?
buckweed
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#28 Post by buckweed »

ok the USE MICRO when holding the card.. I have 3 keys.... either 234 or 123 ..i have to have a cup of tea for 5 minutes my head is spinning lol.. the check in desk lady drops a key i think you will have that one.. there is a key dropped by hijacker..the agent in the hotel drops a key when the grenade is thrown outside...thats the three keys I have...now all we need to do is figure out what to do in the toolshop in the section after the bus ride... nearly nearly
buckweed
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#29 Post by buckweed »

should have said..the taxi and bus take you to different locations in the airport it seems..maybe this is stating the obvious at this moment...oh and key1 is dropped by the check in desk lady after you USE GUN
buckweed
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#30 Post by buckweed »

omg lol I should have said GIVE REQUISITION in toolshop..then I am stuck...sorry for the numerous posts
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