lightmare

Games for Spectrum, C64, Amstrad, Amiga, Apple ][ and the rest of the 8-bit and 16-bit platforms. Pleas for help, puzzles, bug reports etc.

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dave
Posts: 606
Joined: Tue Aug 21, 2007 10:20 pm

#31 Post by dave »

Okay, the differences seem to be just cosmetic:

Code: Select all

Line #   (165)   (667)   Reason
1031     5       10      Getting the book from the bar 
1135     20      67      Burying the ruby 
1810     10      11      Climbing through the window 
2300     -10     -10     Using HELP 
2620     10      16      Knocking out the blacksmith 
3565     10      133     Finding the gold coin on the corpse 
3805     25      147     Drinking some liquid to allow you to carry more 
6066     10      89      Finishing the game 
7211     20      17      Being given the jewel by the innkeeper's daughter 
7325     15      19      Taking the jewel to the innkeeper's daughter in the forest 
7465     15      24      Speaking to the innkeeper about her daughter (?) 
9390     25      103     Finding a small vial of liquid
On the 667 point version that makes 626 points, which is 93% (or as close as the Spectrum BASIC integer calculation can get it).
Juan
Posts: 313
Joined: Mon Apr 02, 2007 2:54 pm

#32 Post by Juan »

dave wrote:Okay, the differences seem to be just cosmetic:

Code: Select all

Line #   (165)   (667)   Reason
1031     5       10      Getting the book from the bar 
1135     20      67      Burying the ruby 
1810     10      11      Climbing through the window 
2300     -10     -10     Using HELP 
2620     10      16      Knocking out the blacksmith 
3565     10      133     Finding the gold coin on the corpse 
3805     25      147     Drinking some liquid to allow you to carry more 
6066     10      89      Finishing the game 
7211     20      17      Being given the jewel by the innkeeper's daughter 
7325     15      19      Taking the jewel to the innkeeper's daughter in the forest 
7465     15      24      Speaking to the innkeeper about her daughter (?) 
9390     25      103     Finding a small vial of liquid
On the 667 point version that makes 626 points, which is 93% (or as close as the Spectrum BASIC integer calculation can get it).
Yes, I played this earlier release. I wonder why did this discrepancy in the scores happened? If the program only gives 626 points why did the programmer write a message claiming 667 possible points?
dave
Posts: 606
Joined: Tue Aug 21, 2007 10:20 pm

#33 Post by dave »

Juan wrote:Yes, I played this earlier release. I wonder why did this discrepancy in the scores happened? If the program only gives 626 points why did the programmer write a message claiming 667 possible points?
Unfortunately this isn't the first old adventure game that I've played where the points don't match up (and some go over the maximum). I guess that in the 80s quantity was more important that quality, so games were churned out as fast as they could with very little testing...

I think we're just going to have to accept that for several games, we cannot make a full score...
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