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Text-World
Posted: Thu Jul 22, 2021 9:39 am
by auraes
I don't know if anyone has heard of Mickey Crocker's Text-World: a system for creating text adventure games for DOS.
The fact that it is called Text-World does not make it easy to search the databases!
https://dosgames.com/game/text-world/
Re: Text-World
Posted: Thu Jul 22, 2021 6:56 pm
by Strident
No, not come across that one... There were so many DOS adventure system that were created but don't really seem to have been used! Gamescape was another similar one; I think we have a single entry for that in the database.
And, yeah, that name does not make searching for references to "Text -World" easy. I think it could've been the most popular system in the world and I'd still struggle to dig out any references!

Re: Text-World
Posted: Thu Jul 22, 2021 7:03 pm
by Strident
There are remnants of Mickey's ChicoSoft website in the Internet Archive, but it seems like it might take a while to locate any well archived/stable snapshots...
I found a reference to Mickey Crocker on this page...
https://www.msadams.com/downloads.htm which led to the defunct link
http://chicosoft.xroad.com/ (Presumably Mickey was involved in setting up the Scott Adams tribute site at some point?)
Bits of those pages exist...
https://web.archive.org/web/20030605180 ... /index.htm
https://web.archive.org/web/20030624231 ... /index.htm
It's a case of jumping up and down the timestream to see if anything useful has been captured. There are references to Text-World in the dates I've scrubbed through so far.
Re: Text-World
Posted: Thu Jul 22, 2021 7:05 pm
by Strident
Text World 2 was obviously in production at some point...
https://web.archive.org/web/20030429215 ... /index.htm
Re: Text-World
Posted: Fri Jul 23, 2021 1:09 pm
by auraes
Text-World 2 embodies what could be and probably never will be, but it doesn't matter, the main thing is that the author believed in it... at least for a while or maybe forever. The version 1.2 exists and it's a happy thing; I don't know if there is a copy of the 1.2b version of Text-World somewhere.
The one ultimate and perpetual argument that never fails to irritate me is the "without programming a single line of code". Why would typing code be a problem?
And that's all for today.