Ziggarat of Dread
Moderator: Alastair
mutated
My notes are a shambles so maybe Amby and Doreen can correct me if I'm wrong. Yes, you kill one which opens up a passage north. Was that one killed with the spike?
I seem to recall that there was one I couldn't kill. Can you remind me where it is? Maybe it depends on what weapon you are carrying?
I seem to recall that there was one I couldn't kill. Can you remind me where it is? Maybe it depends on what weapon you are carrying?
checked again
I have looked and I cannot find any mutated slave when you go in the road entrance. The only things there are the rats, the spear, the stake (I think), the skeleton (which I don't know what to do with), and Zelda.
mutated slaves
I found that you had to type the full name - kill mutated slave. etc
I think it also depends on which item you carry.
I know the mutated slave near the force screen is killed with the metal spike.
You know it is quite easy to 'cheat' in this basic game.
If you enter a command then press the enter key and or the space bar and backspace - try all at one or spearate then you should geta break.
If you then press enter and then the 'K' key you should get the 'List' command from the spectrum.
Just keep scrolling to see the listings. You ,ight get sme clues.
I don't think it will be possible to complete this game because of the bug.
The only way possible is to have the original tape game and play it on a spectrum to alter the listing.
What do you all think?
Doreen
I think it also depends on which item you carry.
I know the mutated slave near the force screen is killed with the metal spike.
You know it is quite easy to 'cheat' in this basic game.
If you enter a command then press the enter key and or the space bar and backspace - try all at one or spearate then you should geta break.
If you then press enter and then the 'K' key you should get the 'List' command from the spectrum.
Just keep scrolling to see the listings. You ,ight get sme clues.
I don't think it will be possible to complete this game because of the bug.
The only way possible is to have the original tape game and play it on a spectrum to alter the listing.
What do you all think?
Doreen
That's the reason I was trying to continue, to find out if it is a bug or not. If it was, I was going to try to fix it, at least locally. I couldn't understand by the posts what the real problem was.
Having said all that, I find it painful to restart all the time as I haven't found a decent emulator that will allow me to save the game....
Having said all that, I find it painful to restart all the time as I haven't found a decent emulator that will allow me to save the game....
emulator for your saved Zigg
why not try the Spectaculator or the X128 both work fine on my PC
and they both allow saved games.
Doreen
and they both allow saved games.
Doreen
Doreen,
Thanks, I'll give them a try.
By fixed locally, I mean I'll just modify the code to work, the tricky bit would be then to save it back as a image.
I did some 'fixing' to The Odyssey, not neccesarily bugs, but odd programming. For example where it depended on where you were when you ate the food.
Thanks, I'll give them a try.
By fixed locally, I mean I'll just modify the code to work, the tricky bit would be then to save it back as a image.
I did some 'fixing' to The Odyssey, not neccesarily bugs, but odd programming. For example where it depended on where you were when you ate the food.
QN,
if you can fix it locally, and them save it to your machine, what about (if it works) telling us what to do and then each of us can do the same thing ojn our own machines, and finish the game. I think Doreen, Amby and I are using Spectaculator, though I have a few other emulators loaded. Transferring is not easy, since Spectaculator saves files as .szx and the others don't, so one has to switch to .z80 saves. This is, of course, assuming the steps are easy. I, for one, have no experience with doing that kind of thing. I haven't yet followed Doreen's suggestions. While I have managed to get code up (probably by accident), I cannot scroll down.
if you can fix it locally, and them save it to your machine, what about (if it works) telling us what to do and then each of us can do the same thing ojn our own machines, and finish the game. I think Doreen, Amby and I are using Spectaculator, though I have a few other emulators loaded. Transferring is not easy, since Spectaculator saves files as .szx and the others don't, so one has to switch to .z80 saves. This is, of course, assuming the steps are easy. I, for one, have no experience with doing that kind of thing. I haven't yet followed Doreen's suggestions. While I have managed to get code up (probably by accident), I cannot scroll down.
Terri,
The easiest thing would be to mail a saved state I would think.
The problem now is my limited knowledge of spectrum programming. That command line interface with the shortcut keys is a pain.
Also, I'll first have to look for something similar to what I found for the c64 (to grab the listing from a tzx file), it's far too painful to try to sort through the code without converting it to something I can use a proper Search/Find on.
If someone can get me the listing, I'm sure it would be no problem to fix it, I just can afford the time right now to fiddle with the file formats.
The easiest thing would be to mail a saved state I would think.
The problem now is my limited knowledge of spectrum programming. That command line interface with the shortcut keys is a pain.
Also, I'll first have to look for something similar to what I found for the c64 (to grab the listing from a tzx file), it's far too painful to try to sort through the code without converting it to something I can use a proper Search/Find on.
If someone can get me the listing, I'm sure it would be no problem to fix it, I just can afford the time right now to fiddle with the file formats.
I have not idea what a "listing" is or where to find it.
This sounds like a lot of work, so, even though it was a kind offer, maybe you can re-think your suggestion. No one I don't think would feel hurt or offended if you couldn't do it. I for one would not. Some bugs are not easy to fix; no one knows how to get a hold of the author, etc. Save your energy for playing along with others.
This sounds like a lot of work, so, even though it was a kind offer, maybe you can re-think your suggestion. No one I don't think would feel hurt or offended if you couldn't do it. I for one would not. Some bugs are not easy to fix; no one knows how to get a hold of the author, etc. Save your energy for playing along with others.
Just to resurrect an old thread at a request from Doreen, I've had a look at this and found the problem in the BASIC listing, this line:
I'll find somewhere to put the .SNA tomorrow when I get a chance to use my computer (as it's now 01:00 and I've got to be up in 6 hours).
Should read9210 DATA 30,326,30,0,0,0
I've got an .SNA file where I've fixed it, unfortunately I couldn't just poke memory values which means that you'll have to go through it from the start9210 DATA 30,26,30,0,0,0
I'll find somewhere to put the .SNA tomorrow when I get a chance to use my computer (as it's now 01:00 and I've got to be up in 6 hours).