The Tipshop (a Spectrum cheats and solutions site) seems to have some agreement with CASA where they borrow and republish your solutions.
It would be good to make this two-way, because I have reverse-engineered and mapped and solved a bunch of Speccy adventures but those solutions don't automatically make it to CASA. Yeah I personally could just upload here and wait for it to percolate to Tipshop but you'd have to tell everyone to do that (and I'm not certain it would work with attached image files like maps). I also don't hold onto my materials after uploading them to Tipshop so I can't easily go back and mass-upload them here now.
Just a thought for future expansion.
I did mention this on SpectrumComputing forum, I think, but there wasn't much interest.
Importing Spectrum solutions from Tipshop
Moderator: Alastair
Re: Importing Spectrum solutions from Tipshop
New material is added manually here, by volunteers. If people want to share resources they've also submitted elsewhere, then the easiest and best way is to do it is to use the submission form.
I'm happy that you'd like (and would give permission) for your solutions and maps included here. But it would require someone to manually download each resource from the Tipshop, make sure they were in the correct format for inclusion here, and then manually attach each one to the relevant game page in the database.
Perhaps a volunteer will be willing to look at that but you'd need to at least identify which games you have produced your own resources for.
I'm happy that you'd like (and would give permission) for your solutions and maps included here. But it would require someone to manually download each resource from the Tipshop, make sure they were in the correct format for inclusion here, and then manually attach each one to the relevant game page in the database.
Perhaps a volunteer will be willing to look at that but you'd need to at least identify which games you have produced your own resources for.
Re: Importing Spectrum solutions from Tipshop
Yes, I see, somebody's work is going to be doubled somewhere, whether it's the submitter, or CASA, or the non-CASA site.
Well, tips and maps credited to "Eq" (or similar names, Equinox etc.) on Tipshop are my own. I was going to link you to the updates page:
https://the-tipshop.co.uk/updates.htm
but the madman has only kept the last two updates!
No worries, data doesn't rust, and somebody will sort it out some time.
P.S. Strident I was poking around World of SAM earlier and saw your name. Thanks for that too
Well, tips and maps credited to "Eq" (or similar names, Equinox etc.) on Tipshop are my own. I was going to link you to the updates page:
https://the-tipshop.co.uk/updates.htm
but the madman has only kept the last two updates!
No worries, data doesn't rust, and somebody will sort it out some time.
P.S. Strident I was poking around World of SAM earlier and saw your name. Thanks for that too
Re: Importing Spectrum solutions from Tipshop
I've added a batch of your solutions & maps from the past few years on Tipshop (focussing on ones we didn't already have material for). That's all that I'll personally be doing, so feel free to submit any additional ones in the usual way.
Re: Importing Spectrum solutions from Tipshop
Thank you!Strident wrote: Fri Feb 20, 2026 4:16 pm I've added a batch of your solutions & maps from the past few years on Tipshop (focussing on ones we didn't already have material for). That's all that I'll personally be doing, so feel free to submit any additional ones in the usual way.
It's literally a case of minimising work, isn't it? If every tipster has to send it to two places (owned by two admins)... versus if 1000 people have to say "OK I take the responsibility of MUD and Gopher".
mumble... anyway I have been looking at "Sargasso Shell", it's so badly broken (die by DROPping an object, or entering a room that requires an object) that I fixed the first two bugs... then I thought "ok never mind", Have you ever mapped a game before playing it?
"Have you ever mapped a game before playing it?" yes sir that's how i wrote it