Hi,
I have noticed that the database contains entries for individual versions of Colossal Cave a.k.a. Adventure by Crowther and Woods. Most are commercial, but there are also a Basic version (Jim Gerrie), An Alan version, and a Quill version (Paul McGuire).
I think the most important conversions should be in the database, but I am not sure if each conversion should have its own entry. According to the three versions above, it seems they should, but I just want to make sure that this topic hasn't been discussed before, as I don't want to flood CASA with entries that are not wanted.
I don't want to enter all the many non-commercial versions that can be found e.g. here (more than 50): https://www.prismnet.com/~ged/www/advelist.html
I only plan to add those I am interested in. If other CASA users also only add those they are interested in, I don't think there will be too many.
Those I would like to add are:
TADS version by David M. Baggett (1993)
Inform version by Graham Nelson (1994)
ZIL version by Jesse McGrew (2015)
I am especially fond of the ZIL version as it has a strong parser and as its file size is smaller than e.g. Tristam Island and can therefore be converted to lots of platforms. I've tried it on a real C64 using Ozmoo where it runs quite fast. If these versions are not in the database, players may not be aware that they exist.
Colossal Cave entries
Moderator: Alastair
Re: Colossal Cave entries
Hello,
On my site I have a Colossal Cave game written in SAM76, this language is included in the download.
On my site I have a Colossal Cave game written in SAM76, this language is included in the download.