Games for Spectrum, C64, Amstrad, Amiga, Apple ][ and the rest of the 8-bit and 16-bit platforms. Pleas for help, puzzles, bug reports etc.

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Re: 8bitAG.com/info

#16 Post by Strident » Mon Aug 17, 2020 5:16 pm

auraes wrote:
Mon Aug 17, 2020 3:36 pm
May I suggest you to use a high-performance compressor for your png picture files? A gain of more than 60% appears on some pictures.
Thanks for the link. At the moment I'm not particularly bothered about compressing the pictures; I know they're not saved in a particularly economical format. My info pages are mainly just "work in progress" notes for me... I just snip the images as a record of what I've found. Should I ever decide to present them in a more formal format then I would go back and re-edit/compress everything.

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Re: 8bitAG.com/info

#17 Post by auraes » Tue Aug 18, 2020 6:45 am

I apologize; I didn't know what I was reading was "just notes"! I was a bit surprised by the "loading screen" aspect of some of the images being loaded, although this is partly due to my poor Internet connection. Everything's all right.

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